From 7ffada41006d9cf48c919c8b7d8cc8d32f9a9795 Mon Sep 17 00:00:00 2001 From: trivernis Date: Sun, 26 Jul 2020 17:49:04 +0200 Subject: [PATCH] Add codefactor badge --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index c613222..57b6fce 100644 --- a/README.md +++ b/README.md @@ -1,4 +1,4 @@ -# chunkmaster ![](https://circleci.com/gh/Trivernis/spigot-chunkmaster.svg?style=shield) ![](https://img.shields.io/discord/729250668162056313) +# chunkmaster [![](https://circleci.com/gh/Trivernis/spigot-chunkmaster.svg?style=shield)](https://app.circleci.com/pipelines/github/Trivernis/spigot-chunkmaster) [![CodeFactor](https://www.codefactor.io/repository/github/trivernis/spigot-chunkmaster/badge)](https://www.codefactor.io/repository/github/trivernis/spigot-chunkmaster) [![](https://img.shields.io/discord/729250668162056313)](https://discord.gg/KZcMAgN) This plugin can be used to pre-generate the region of a world around the spawn chunk(s). The generation automatically pauses when a player joins the server (assuming the server was empty before)