Add i18n to generation manager
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RESUME_FOR_WORLD = Resuming chunk generation task for world '%s'...
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TASK_FINISHED = Task #%d finished after %d chunks.
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TASK_CANCELED = Canceled task #%d.
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TASK_LOAD_FAILED = Failed to load task #%d.
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TASK_LOAD_SUCCESS = %d saved tasks loaded.
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TASK_PERIODIC_REPORT = Task #%d running for '%s'. Progress: %d chunks %s, Speed: %.1f ch/s, Last Chunk: %d, %d
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TASK_SAVE_FAILED = Exception when saving tasks: %s
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CREATE_DELAYED_LOAD = Creating task to load chunk generation Tasks later...
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WORLD_NAME_REQUIRED = \u00A7cYou need to provide a world name!
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TASK_ALREADY_EXISTS = \u00A7cA task for '%s' already exists!
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RESUME_FOR_WORLD = Setze das Chunk-Generieren für Welt '%s' fort...
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TASK_FINISHED = Aufgabe #%d wurde nach %d chunks beendet.
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TASK_CANCELED = Aufgabe #%d wurde abgebrochen.
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TASK_LOAD_FAILED = Aufgabe #%d konnte nicht geladen werden.
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TASK_LOAD_SUCCESS = %d gespeicherte Aufgaben wurden geladen.
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CREATE_DELAYED_LOAD = Erstelle einen Bukkit-Task zum verzögerten Laden von Aufgaben...
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TASK_PERIODIC_REPORT = Aufgabe #%d für Welt '%s'. Fortschritt: %d chunks %s, Geschwindigkeit: %.1f ch/s, Letzer Chunk: %d, %d
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TASK_SAVE_FAILED = Exception beim Speichern der Aufgaben: %s
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WORLD_NAME_REQUIRED = \u00A7cDu musst einen Weltennamen angeben!
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TASK_ALREADY_EXISTS = \u00A7cEs existiert bereits eine Aufgabe für '%s'!
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RESUME_FOR_WORLD = Resuming chunk generation task for world '%s'...
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TASK_FINISHED = Task #%d finished after %d chunks.
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TASK_CANCELED = Canceled task #%d.
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TASK_LOAD_FAILED = Failed to load task #%d.
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TASK_LOAD_SUCCESS = %d saved tasks loaded.
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TASK_PERIODIC_REPORT = Task #%d running for '%s'. Progress: %d chunks %s, Speed: %.1f ch/s, Last Chunk: %d, %d
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TASK_SAVE_FAILED = Exception when saving tasks: %s
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CREATE_DELAYED_LOAD = Creating task to load chunk generation Tasks later...
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WORLD_NAME_REQUIRED = \u00A7cYou need to provide a world name!
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TASK_ALREADY_EXISTS = \u00A7cA task for '%s' already exists!
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