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@ -31,6 +31,33 @@ impl<T: Component> Popup<T> {
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self.position = pos;
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}
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pub fn get_rel_position(&mut self, viewport: Rect, cx: &Context) -> (u16, u16) {
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let position = self
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.position
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.get_or_insert_with(|| cx.editor.cursor().0.unwrap_or_default());
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let (width, height) = self.size;
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// -- make sure frame doesn't stick out of bounds
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let mut rel_x = position.col as u16;
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let rel_y = position.row as u16;
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if viewport.width <= rel_x + width {
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rel_x = rel_x.saturating_sub((rel_x + width).saturating_sub(viewport.width));
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};
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// TODO: be able to specify orientation preference. We want above for most popups, below
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// for menus/autocomplete.
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if height <= rel_y {
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(rel_x, rel_y.saturating_sub(height)) // position above point
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} else {
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(rel_x, rel_y + 1) // position below point
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}
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}
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pub fn get_size(&self) -> (u16, u16) {
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(self.size.0, self.size.1)
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}
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pub fn scroll(&mut self, offset: usize, direction: bool) {
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if direction {
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self.scroll += offset;
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@ -108,29 +135,10 @@ impl<T: Component> Component for Popup<T> {
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fn render(&mut self, viewport: Rect, surface: &mut Surface, cx: &mut Context) {
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cx.scroll = Some(self.scroll);
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let position = self
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.position
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.get_or_insert_with(|| cx.editor.cursor().0.unwrap_or_default());
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let (width, height) = self.size;
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// -- make sure frame doesn't stick out of bounds
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let mut rel_x = position.col as u16;
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let mut rel_y = position.row as u16;
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if viewport.width <= rel_x + width {
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rel_x = rel_x.saturating_sub((rel_x + width).saturating_sub(viewport.width));
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};
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// TODO: be able to specify orientation preference. We want above for most popups, below
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// for menus/autocomplete.
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if height <= rel_y {
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rel_y = rel_y.saturating_sub(height) // position above point
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} else {
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rel_y += 1 // position below point
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}
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let (rel_x, rel_y) = self.get_rel_position(viewport, cx);
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// clip to viewport
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let area = viewport.intersection(Rect::new(rel_x, rel_y, width, height));
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let area = viewport.intersection(Rect::new(rel_x, rel_y, self.size.0, self.size.1));
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// clear area
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let background = cx.editor.theme.get("ui.popup");
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