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@ -6,7 +6,7 @@ use crossterm::event::Event;
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use tui::buffer::Buffer as Surface;
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use helix_core::Position;
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use helix_view::graphics::Rect;
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use helix_view::graphics::{Margin, Rect};
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// TODO: share logic with Menu, it's essentially Popup(render_fn), but render fn needs to return
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// a width/height hint. maybe Popup(Box<Component>)
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@ -14,6 +14,7 @@ use helix_view::graphics::Rect;
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pub struct Popup<T: Component> {
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contents: T,
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position: Option<Position>,
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margin: Margin,
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size: (u16, u16),
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child_size: (u16, u16),
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scroll: usize,
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@ -25,6 +26,10 @@ impl<T: Component> Popup<T> {
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Self {
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contents,
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position: None,
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margin: Margin {
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vertical: 0,
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horizontal: 0,
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},
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size: (0, 0),
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child_size: (0, 0),
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scroll: 0,
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@ -36,6 +41,11 @@ impl<T: Component> Popup<T> {
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self.position = pos;
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}
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pub fn margin(mut self, margin: Margin) -> Self {
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self.margin = margin;
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self
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}
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pub fn get_rel_position(&mut self, viewport: Rect, cx: &Context) -> (u16, u16) {
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let position = self
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.position
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@ -126,13 +136,18 @@ impl<T: Component> Component for Popup<T> {
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let max_width = 120.min(viewport.0);
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let max_height = 26.min(viewport.1.saturating_sub(2)); // add some spacing in the viewport
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let inner = Rect::new(0, 0, max_width, max_height).inner(&self.margin);
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let (width, height) = self
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.contents
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.required_size((max_width, max_height))
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.required_size((inner.width, inner.height))
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.expect("Component needs required_size implemented in order to be embedded in a popup");
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self.child_size = (width, height);
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self.size = (width.min(max_width), height.min(max_height));
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self.size = (
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(width + self.margin.horizontal * 2).min(max_width),
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(height + self.margin.vertical * 2).min(max_height),
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);
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// re-clamp scroll offset
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let max_offset = self.child_size.1.saturating_sub(self.size.1);
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@ -156,7 +171,8 @@ impl<T: Component> Component for Popup<T> {
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let background = cx.editor.theme.get("ui.popup");
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surface.clear_with(area, background);
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self.contents.render(area, surface, cx);
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let inner = area.inner(&self.margin);
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self.contents.render(inner, surface, cx);
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}
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fn id(&self) -> Option<&'static str> {
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