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@ -1,5 +1,5 @@
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use clap::ArgMatches as Args;
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use clap::ArgMatches as Args;
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use helix_core::{indent::TAB_WIDTH, state::Mode, syntax::HighlightEvent, Range, State};
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use helix_core::{indent::TAB_WIDTH, state::Mode, syntax::HighlightEvent, Position, Range, State};
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use helix_view::{commands, keymap, View};
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use helix_view::{commands, keymap, View};
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use std::{
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use std::{
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@ -242,6 +242,7 @@ impl Editor {
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Mode::Insert => "INS",
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Mode::Insert => "INS",
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Mode::Normal => "NOR",
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Mode::Normal => "NOR",
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Mode::Goto => "GOTO",
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Mode::Goto => "GOTO",
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Mode::Command => ":",
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};
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};
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self.surface.set_style(
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self.surface.set_style(
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Rect::new(0, self.size.1 - 1, self.size.0, 1),
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Rect::new(0, self.size.1 - 1, self.size.0, 1),
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@ -251,35 +252,45 @@ impl Editor {
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let text_color = Style::default().fg(Color::Rgb(219, 191, 239)); // lilac
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let text_color = Style::default().fg(Color::Rgb(219, 191, 239)); // lilac
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self.surface
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self.surface
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.set_string(1, self.size.1 - 1, mode, text_color);
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.set_string(1, self.size.1 - 1, mode, text_color);
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if let Some(path) = view.state.path() {
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self.surface
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.set_string(6, self.size.1 - 1, path.to_string_lossy(), text_color);
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}
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self.terminal
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.backend_mut()
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.draw(self.cache.diff(&self.surface).into_iter());
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// swap the buffer
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std::mem::swap(&mut self.surface, &mut self.cache);
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// set cursor shape
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// set cursor shape
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match view.state.mode() {
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match view.state.mode() {
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Mode::Insert => write!(stdout, "\x1B[6 q"),
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Mode::Insert => write!(stdout, "\x1B[6 q"),
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Mode::Normal => write!(stdout, "\x1B[2 q"),
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Mode::Normal => write!(stdout, "\x1B[2 q"),
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Mode::Goto => write!(stdout, "\x1B[2 q"),
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Mode::Goto => write!(stdout, "\x1B[2 q"),
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Mode::Command => write!(stdout, "\x1B[2 q"),
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};
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};
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// render the cursor
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// render the cursor
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let pos = view.state.selection().cursor();
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let mut pos: Position;
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if view.state.mode() == Mode::Command {
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pos = Position::new(self.size.0 as usize, 2);
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} else {
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if let Some(path) = view.state.path() {
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self.surface.set_string(
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6,
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self.size.1 - 1,
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path.to_string_lossy(),
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text_color,
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);
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}
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let pos = view
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let cursor = view.state.selection().cursor();
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.screen_coords_at_pos(&view.state.doc().slice(..), pos)
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pos = view
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.screen_coords_at_pos(&view.state.doc().slice(..), cursor)
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.expect("Cursor is out of bounds.");
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.expect("Cursor is out of bounds.");
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pos.col += viewport.x as usize;
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pos.row += viewport.y as usize;
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}
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execute!(
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self.terminal
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stdout,
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.backend_mut()
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cursor::MoveTo(pos.col as u16 + viewport.x, pos.row as u16 + viewport.y,)
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.draw(self.cache.diff(&self.surface).into_iter());
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);
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// swap the buffer
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std::mem::swap(&mut self.surface, &mut self.cache);
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execute!(stdout, cursor::MoveTo(pos.col as u16, pos.row as u16));
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}
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}
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None => (),
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None => (),
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}
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}
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@ -357,6 +368,16 @@ impl Editor {
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// TODO: simplistic ensure cursor in view for now
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// TODO: simplistic ensure cursor in view for now
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view.ensure_cursor_in_view();
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view.ensure_cursor_in_view();
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self.render();
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}
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}
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Mode::Command => {
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// TODO: handle modes and sequences (`gg`)
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let keys = vec![event];
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if let Some(command) = keymap[&Mode::Goto].get(&keys) {
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// TODO: handle count other than 1
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command(view, 1);
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self.render();
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self.render();
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}
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}
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}
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}
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