Fix language config reload logic (#5381)

pull/5383/head
Ethan Kiang 2 years ago committed by GitHub
parent a895a4e53a
commit 0dbee9590b
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@ -403,6 +403,7 @@ impl Application {
.map_err(|err| anyhow::anyhow!("Failed to load language config: {}", err))?;
self.syn_loader = std::sync::Arc::new(syntax::Loader::new(syntax_config));
self.editor.syn_loader = self.syn_loader.clone();
for document in self.editor.documents.values_mut() {
document.detect_language(self.syn_loader.clone());
}
@ -438,10 +439,15 @@ impl Application {
Ok(())
};
if let Err(err) = refresh_config() {
match refresh_config() {
Ok(_) => {
self.editor.set_status("Config refreshed");
}
Err(err) => {
self.editor.set_error(err.to_string());
}
}
}
fn true_color(&self) -> bool {
self.config.load().editor.true_color || crate::true_color()

@ -1797,7 +1797,7 @@ fn run_shell_command(
let shell = &cx.editor.config().shell;
let (output, success) = shell_impl(shell, &args.join(" "), None)?;
if success {
cx.editor.set_status("Command succeed");
cx.editor.set_status("Command succeeded");
} else {
cx.editor.set_error("Command failed");
}

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