wip: importing to github

pull/1/head
Blaž Hrastnik 5 years ago
parent 6905ff03c2
commit 613d06dfb0

44
Cargo.lock generated

@ -59,6 +59,12 @@ version = "1.2.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "cf1de2fe8c75bc145a2f577add951f8134889b4795d47466a54a5c846d691693"
[[package]]
name = "cassowary"
version = "0.3.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "df8670b8c7b9dae1793364eafadf7239c40d669904660c5960d74cfd80b46a53"
[[package]]
name = "cc"
version = "1.0.54"
@ -176,6 +182,12 @@ dependencies = [
"winapi",
]
[[package]]
name = "either"
version = "1.5.3"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "bb1f6b1ce1c140482ea30ddd3335fc0024ac7ee112895426e0a629a6c20adfe3"
[[package]]
name = "futf"
version = "0.1.4"
@ -298,6 +310,8 @@ dependencies = [
"ropey",
"smallvec",
"tendril",
"unicode-segmentation",
"unicode-width",
]
[[package]]
@ -312,6 +326,7 @@ dependencies = [
"num_cpus",
"piper",
"smol",
"tui",
]
[[package]]
@ -323,6 +338,15 @@ dependencies = [
"libc",
]
[[package]]
name = "itertools"
version = "0.9.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "284f18f85651fe11e8a991b2adb42cb078325c996ed026d994719efcfca1d54b"
dependencies = [
"either",
]
[[package]]
name = "lazy_static"
version = "1.4.0"
@ -651,12 +675,32 @@ dependencies = [
"utf-8",
]
[[package]]
name = "tui"
version = "0.9.5"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "9533d39bef0ae8f510e8a99d78702e68d1bbf0b98a78ec9740509d287010ae1e"
dependencies = [
"bitflags",
"cassowary",
"either",
"itertools",
"unicode-segmentation",
"unicode-width",
]
[[package]]
name = "unicode-segmentation"
version = "1.6.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "e83e153d1053cbb5a118eeff7fd5be06ed99153f00dbcd8ae310c5fb2b22edc0"
[[package]]
name = "unicode-width"
version = "0.1.7"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "caaa9d531767d1ff2150b9332433f32a24622147e5ebb1f26409d5da67afd479"
[[package]]
name = "unicode-xid"
version = "0.2.0"

@ -12,4 +12,6 @@ ropey = { git = "https://github.com/cessen/ropey" }
anyhow = "1.0.31"
smallvec = "1.4.0"
tendril = { git = "https://github.com/servo/tendril" }
unicode-segmentation = "1.6.0"
unicode-width = "0.1.7"
# slab = "0.4.2"

@ -0,0 +1,213 @@
// Based on https://github.com/cessen/led/blob/c4fa72405f510b7fd16052f90a598c429b3104a6/src/graphemes.rs
use ropey::{iter::Chunks, str_utils::byte_to_char_idx, RopeSlice};
use unicode_segmentation::{GraphemeCursor, GraphemeIncomplete};
use unicode_width::UnicodeWidthStr;
pub fn grapheme_width(g: &str) -> usize {
if g.as_bytes()[0] <= 127 {
// Fast-path ascii.
// Point 1: theoretically, ascii control characters should have zero
// width, but in our case we actually want them to have width: if they
// show up in text, we want to treat them as textual elements that can
// be editied. So we can get away with making all ascii single width
// here.
// Point 2: we're only examining the first codepoint here, which means
// we're ignoring graphemes formed with combining characters. However,
// if it starts with ascii, it's going to be a single-width grapeheme
// regardless, so, again, we can get away with that here.
// Point 3: we're only examining the first _byte_. But for utf8, when
// checking for ascii range values only, that works.
1
} else {
// We use max(1) here because all grapeheme clusters--even illformed
// ones--should have at least some width so they can be edited
// properly.
UnicodeWidthStr::width(g).max(1)
}
}
pub fn nth_prev_grapheme_boundary(slice: &RopeSlice, char_idx: usize, n: usize) -> usize {
// TODO: implement this more efficiently. This has to do a lot of
// re-scanning of rope chunks. Probably move the main implementation here,
// and have prev_grapheme_boundary call this instead.
let mut char_idx = char_idx;
for _ in 0..n {
char_idx = prev_grapheme_boundary(slice, char_idx);
}
char_idx
}
/// Finds the previous grapheme boundary before the given char position.
pub fn prev_grapheme_boundary(slice: &RopeSlice, char_idx: usize) -> usize {
// Bounds check
debug_assert!(char_idx <= slice.len_chars());
// We work with bytes for this, so convert.
let byte_idx = slice.char_to_byte(char_idx);
// Get the chunk with our byte index in it.
let (mut chunk, mut chunk_byte_idx, mut chunk_char_idx, _) = slice.chunk_at_byte(byte_idx);
// Set up the grapheme cursor.
let mut gc = GraphemeCursor::new(byte_idx, slice.len_bytes(), true);
// Find the previous grapheme cluster boundary.
loop {
match gc.prev_boundary(chunk, chunk_byte_idx) {
Ok(None) => return 0,
Ok(Some(n)) => {
let tmp = byte_to_char_idx(chunk, n - chunk_byte_idx);
return chunk_char_idx + tmp;
}
Err(GraphemeIncomplete::PrevChunk) => {
let (a, b, c, _) = slice.chunk_at_byte(chunk_byte_idx - 1);
chunk = a;
chunk_byte_idx = b;
chunk_char_idx = c;
}
Err(GraphemeIncomplete::PreContext(n)) => {
let ctx_chunk = slice.chunk_at_byte(n - 1).0;
gc.provide_context(ctx_chunk, n - ctx_chunk.len());
}
_ => unreachable!(),
}
}
}
pub fn nth_next_grapheme_boundary(slice: &RopeSlice, char_idx: usize, n: usize) -> usize {
// TODO: implement this more efficiently. This has to do a lot of
// re-scanning of rope chunks. Probably move the main implementation here,
// and have next_grapheme_boundary call this instead.
let mut char_idx = char_idx;
for _ in 0..n {
char_idx = next_grapheme_boundary(slice, char_idx);
}
char_idx
}
/// Finds the next grapheme boundary after the given char position.
pub fn next_grapheme_boundary(slice: &RopeSlice, char_idx: usize) -> usize {
// Bounds check
debug_assert!(char_idx <= slice.len_chars());
// We work with bytes for this, so convert.
let byte_idx = slice.char_to_byte(char_idx);
// Get the chunk with our byte index in it.
let (mut chunk, mut chunk_byte_idx, mut chunk_char_idx, _) = slice.chunk_at_byte(byte_idx);
// Set up the grapheme cursor.
let mut gc = GraphemeCursor::new(byte_idx, slice.len_bytes(), true);
// Find the next grapheme cluster boundary.
loop {
match gc.next_boundary(chunk, chunk_byte_idx) {
Ok(None) => return slice.len_chars(),
Ok(Some(n)) => {
let tmp = byte_to_char_idx(chunk, n - chunk_byte_idx);
return chunk_char_idx + tmp;
}
Err(GraphemeIncomplete::NextChunk) => {
chunk_byte_idx += chunk.len();
let (a, _, c, _) = slice.chunk_at_byte(chunk_byte_idx);
chunk = a;
chunk_char_idx = c;
}
Err(GraphemeIncomplete::PreContext(n)) => {
let ctx_chunk = slice.chunk_at_byte(n - 1).0;
gc.provide_context(ctx_chunk, n - ctx_chunk.len());
}
_ => unreachable!(),
}
}
}
/// Returns whether the given char position is a grapheme boundary.
pub fn is_grapheme_boundary(slice: &RopeSlice, char_idx: usize) -> bool {
// Bounds check
debug_assert!(char_idx <= slice.len_chars());
// We work with bytes for this, so convert.
let byte_idx = slice.char_to_byte(char_idx);
// Get the chunk with our byte index in it.
let (chunk, chunk_byte_idx, _, _) = slice.chunk_at_byte(byte_idx);
// Set up the grapheme cursor.
let mut gc = GraphemeCursor::new(byte_idx, slice.len_bytes(), true);
// Determine if the given position is a grapheme cluster boundary.
loop {
match gc.is_boundary(chunk, chunk_byte_idx) {
Ok(n) => return n,
Err(GraphemeIncomplete::PreContext(n)) => {
let (ctx_chunk, ctx_byte_start, _, _) = slice.chunk_at_byte(n - 1);
gc.provide_context(ctx_chunk, ctx_byte_start);
}
_ => unreachable!(),
}
}
}
/// An iterator over the graphemes of a RopeSlice.
#[derive(Clone)]
pub struct RopeGraphemes<'a> {
text: RopeSlice<'a>,
chunks: Chunks<'a>,
cur_chunk: &'a str,
cur_chunk_start: usize,
cursor: GraphemeCursor,
}
impl<'a> RopeGraphemes<'a> {
pub fn new<'b>(slice: &RopeSlice<'b>) -> RopeGraphemes<'b> {
let mut chunks = slice.chunks();
let first_chunk = chunks.next().unwrap_or("");
RopeGraphemes {
text: *slice,
chunks: chunks,
cur_chunk: first_chunk,
cur_chunk_start: 0,
cursor: GraphemeCursor::new(0, slice.len_bytes(), true),
}
}
}
impl<'a> Iterator for RopeGraphemes<'a> {
type Item = RopeSlice<'a>;
fn next(&mut self) -> Option<RopeSlice<'a>> {
let a = self.cursor.cur_cursor();
let b;
loop {
match self
.cursor
.next_boundary(self.cur_chunk, self.cur_chunk_start)
{
Ok(None) => {
return None;
}
Ok(Some(n)) => {
b = n;
break;
}
Err(GraphemeIncomplete::NextChunk) => {
self.cur_chunk_start += self.cur_chunk.len();
self.cur_chunk = self.chunks.next().unwrap_or("");
}
_ => unreachable!(),
}
}
if a < self.cur_chunk_start {
let a_char = self.text.byte_to_char(a);
let b_char = self.text.byte_to_char(b);
Some(self.text.slice(a_char..b_char))
} else {
let a2 = a - self.cur_chunk_start;
let b2 = b - self.cur_chunk_start;
Some((&self.cur_chunk[a2..b2]).into())
}
}
}

@ -1,4 +1,5 @@
mod buffer;
mod graphemes;
mod selection;
mod state;
mod transaction;

@ -99,8 +99,8 @@ impl Range {
/// A selection consists of one or more selection ranges.
pub struct Selection {
// TODO: decide how many ranges to inline SmallVec<[Range; 1]>
ranges: SmallVec<[Range; 1]>,
primary_index: usize,
pub(crate) ranges: SmallVec<[Range; 1]>,
pub(crate) primary_index: usize,
}
impl Selection {

@ -1,17 +1,30 @@
use crate::{Buffer, Selection};
use crate::graphemes::{nth_next_grapheme_boundary, nth_prev_grapheme_boundary};
use crate::{Buffer, Selection, SelectionRange};
/// A state represents the current editor state of a single buffer.
pub struct State {
// TODO: maybe doc: ?
buffer: Buffer,
doc: Buffer,
selection: Selection,
}
#[derive(Copy, Clone, PartialEq, Eq)]
pub enum Direction {
Forward,
Backward,
}
#[derive(Copy, Clone, PartialEq, Eq)]
pub enum Granularity {
Character,
Word,
Line,
// LineBoundary
}
impl State {
#[must_use]
pub fn new(buffer: Buffer) -> Self {
pub fn new(doc: Buffer) -> Self {
Self {
buffer,
doc,
selection: Selection::single(0, 0),
}
}
@ -40,4 +53,67 @@ impl State {
// syntax
// foldable
// changeFilter/transactionFilter
pub fn move_pos(
&self,
pos: usize,
dir: Direction,
granularity: Granularity,
n: usize,
) -> usize {
let text = &self.doc.contents;
match (dir, granularity) {
(Direction::Backward, Granularity::Character) => {
nth_prev_grapheme_boundary(&text.slice(..), pos, n)
}
(Direction::Forward, Granularity::Character) => {
nth_next_grapheme_boundary(&text.slice(..), pos, n)
}
_ => pos,
}
}
pub fn move_selection(
&self,
sel: Selection,
dir: Direction,
granularity: Granularity,
// TODO: n
) -> Selection {
// TODO: move all selections according to normal cursor move semantics by collapsing it
// into cursors and moving them vertically
let ranges = sel.ranges.into_iter().map(|range| {
// let pos = if !range.is_empty() {
// // if selection already exists, bump it to the start or end of current select first
// if dir == Direction::Backward {
// range.from()
// } else {
// range.to()
// }
// } else {
let pos = self.move_pos(range.head, dir, granularity, 1)
// };
SelectionRange::new(pos, pos)
});
Selection::new(ranges.collect(), sel.primary_index)
// TODO: update selection in state via transaction
}
pub fn extend_selection(
&self,
sel: Selection,
dir: Direction,
granularity: Granularity,
n: usize,
) -> Selection {
let ranges = sel.ranges.into_iter().map(|range| {
let pos = self.move_pos(range.head, dir, granularity, n);
SelectionRange::new(range.anchor, pos)
});
Selection::new(ranges.collect(), sel.primary_index)
// TODO: update selection in state via transaction
}
}

@ -29,3 +29,4 @@ futures = { version = "0.3.5", default-features = false, features = ["std"] }
smol = "0.1.10"
num_cpus = "1.13.0"
piper = "0.1.2"
tui = { version = "0.9.5", default-features = false }

@ -0,0 +1,18 @@
// IDEA: render to a cache buffer, then if not changed, copy the buf into the parent
pub trait Component {
/// Process input events, return true if handled.
fn process_event(&mut self, event: crossterm::event::Event, args) -> bool;
/// Should redraw? Useful for saving redraw cycles if we know component didn't change.
fn should_update(&self) -> bool { true }
fn render(&mut self, surface: &mut Surface, args: ());
}
// HStack / VStack
// focus by component id: each View/Editor gets it's own incremental id at create
// Component: View(Arc<State>) -> multiple views can point to same state
// id 0 = prompt?
// when entering to prompt, it needs to direct Commands to last focus window
// -> prompt.trigger(focus_id), on_leave -> focus(focus_id)
// popups on another layer

@ -278,4 +278,11 @@ impl Editor {
println!("The text you entered: {}", typed_text);
Ok(())
}
pub fn render(&self) {
// create a new window sized surface
// paint all components
// diff vs last frame, swap
// paint diff
}
}

@ -11,6 +11,8 @@ use futures::{future::FutureExt, select, StreamExt};
use smol::Timer;
// use futures_timer::Delay;
use tui::{backend::CrosstermBackend, Terminal};
use crossterm::{
cursor::position,
event::{DisableMouseCapture, EnableMouseCapture, Event, EventStream, KeyCode},
@ -64,6 +66,9 @@ fn main() -> Result<()> {
let mut stdout = stdout();
execute!(stdout, EnableMouseCapture)?;
let backend = CrosstermBackend::new(stdout);
let mut terminal = Terminal::new(backend)?;
use std::thread;
// Same number of threads as there are CPU cores.

@ -1,4 +1,5 @@
// mod editor;
mod component;
// use editor::Editor;

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