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@ -8,68 +8,78 @@
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| helix-term | Terminal UI |
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| helix-term | Terminal UI |
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| helix-tui | TUI primitives, forked from tui-rs, inspired by Cursive |
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| helix-tui | TUI primitives, forked from tui-rs, inspired by Cursive |
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# Notes
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This document contains a high-level overview of Helix internals.
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- server-client architecture via gRPC, UI separate from core
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- multi cursor based editing and slicing
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> NOTE: Use `cargo doc --open` for API documentation as well as dependency
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- WASM based plugins (builtin LSP & fuzzy file finder)
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> documentation.
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Structure similar to codemirror:
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## Core
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- text (ropes)
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The core contains basic building blocks used to construct the editor. It is
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- transactions
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heavily based on [CodeMirror 6](https://codemirror.net/6/docs/). The primitives
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- changes
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are functional: most operations won't modify data in place but instead return
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- invert changes (generates a revert)
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a new copy.
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- annotations (time changed etc)
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- state effects
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The main data structure used for representing buffers is a `Rope`. We re-export
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- additional editor state as facets
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the excellent [ropey](https://github.com/cessen/ropey) library. Ropes are cheap
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- snapshots as an async view into current state
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to clone, and allow us to easily make snapshots of a text state.
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- selections { anchor (nonmoving), head (moving) from/to } -> SelectionSet with a primary
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- cursor is just a single range selection
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Multiple selections are a core editing primitive. Document selections are
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- markers
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represented by a `Selection`. Each `Range` in the selection consists of a moving
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track a position inside text that synchronizes with edits
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`head` and an immovable `anchor`. A single cursor in the editor is simply
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- { doc, selection, update(), splice, changes(), facets, tabSize, identUnit, lineSeparator, changeFilter/transactionFilter to modify stuff before }
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a selection with a single range, with the head and the anchor in the same
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- view (actual UI)
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position.
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- viewport(Lines) -> what's actually visible
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- extend the view via Decorations (inline styling) or Components (UI)
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Ropes are modified by constructing an OT-like `Transaction`. It's represents
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- mark / wieget / line / replace decoration
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a single coherent change to the document and can be applied to the rope.
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- commands (transform state)
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A transaction can be inverted to produce an undo. Selections and marks can be
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- movement
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mapped over a transaction to translate to a position in the new text state after
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- selection extension
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applying the transaction.
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- deletion
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- indentation
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> NOTE: `Transaction::change`/`Transaction::change_by_selection` is the main
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- keymap (maps keys to commands)
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> interface used to generate text edits.
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- history (undo tree via immutable ropes)
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- undoes transactions via reverts
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`Syntax` is the interface used to interact with tree-sitter ASTs for syntax
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- (collab mode)
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highling and other features.
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- gutter (line numbers, diagnostic marker, etc) -> ties into UI components
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- rangeset/span -> mappable over changes (can be a marker primitive?)
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## View
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- syntax (treesitter)
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- fold
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The `view` layer was supposed to be a frontend-agnostic imperative library that
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- selections (select mode/multiselect)
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would build on top of `core` to provide the common editor logic. Currently it's
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- matchbrackets
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tied to the terminal UI.
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- closebrackets
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- special-chars (shows dots etc for specials)
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A `Document` ties together the `Rope`, `Selection`(s), `Syntax`, document
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- panel (for UI: file pickers, search dialogs, etc)
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`History`, language server (etc.) into a comprehensive representation of an open
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- tooltip (for UI)
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file.
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- search (regex)
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- lint (async linters)
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A `View` represents an open split in the UI. It holds the currently open
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- lsp
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document ID and other related state.
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- highlight
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- stream-syntax
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> NOTE: Multiple views are able to display the same document, so the document
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- autocomplete
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> contains selections for each view. To retrieve, `document.selection()` takes
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- comment (gc, etc for auto commenting)
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> a `ViewId`.
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- snippets
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- terminal mode?
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The `Editor` holds the global state: all the open documents, a tree
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representation of all the view splits, and a registry of language servers. To
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- plugins can contain more commands/ui abstractions to use elsewhere
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open or close files, interact with the editor.
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- languageData as presets for each language (syntax, indent, comment, etc)
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## LSP
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Vim stuff:
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- motions/operators/text objects
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A language server protocol client.
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- full visual mode
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- macros
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## Term
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- jump lists
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- marks
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The terminal frontend.
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- yank/paste
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- conceal for markdown markers, etc
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The `main` function sets up a new `Application` that runs the event loop.
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`commands.rs` is probably the most interesting file. It contains all commands
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(actions tied to keybindings).
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`keymap.rs` links commands to key combinations.
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## TUI / Term
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TODO: document Component and rendering related stuff
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