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@ -592,8 +592,9 @@ impl EditorView {
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Vec::new()
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}
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/// Render bufferline at the top
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pub fn render_bufferline(editor: &Editor, viewport: Rect, surface: &mut Surface) {
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/// Render bufferline at the top. Returns height of the bufferline so
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/// that the editor area can be clipped accordingly.
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pub fn render_bufferline(editor: &Editor, viewport: Rect, surface: &mut Surface) -> u16 {
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let scratch = PathBuf::from(SCRATCH_BUFFER_NAME); // default filename to use for scratch buffer
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surface.clear_with(
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viewport,
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@ -616,6 +617,8 @@ impl EditorView {
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let mut x = viewport.x;
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let current_doc = view!(editor).doc;
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let mut y = viewport.y;
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for doc in editor.documents() {
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let fname = doc
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.path()
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@ -635,14 +638,14 @@ impl EditorView {
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let used_width = viewport.x.saturating_sub(x);
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let rem_width = surface.area.width.saturating_sub(used_width);
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x = surface
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.set_stringn(x, viewport.y, text, rem_width as usize, style)
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.0;
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if x >= surface.area.right() {
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break;
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if x + text.len() as u16 >= surface.area.right() {
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x = 0;
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y = y + 1;
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}
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x = surface.set_stringn(x, y, text, rem_width as usize, style).0;
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}
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y + 1
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}
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pub fn render_gutter<'d>(
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@ -1487,19 +1490,20 @@ impl Component for EditorView {
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_ => false,
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};
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// -1 for commandline and -1 for bufferline
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// -1 for commandline
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let mut editor_area = area.clip_bottom(1);
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if use_bufferline {
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editor_area = editor_area.clip_top(1);
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// -1 or more for the bufferline
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editor_area = editor_area.clip_top(Self::render_bufferline(
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cx.editor,
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area.with_height(1),
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surface,
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));
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}
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// if the terminal size suddenly changed, we need to trigger a resize
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cx.editor.resize(editor_area);
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if use_bufferline {
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Self::render_bufferline(cx.editor, area.with_height(1), surface);
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}
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for (view, is_focused) in cx.editor.tree.views() {
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let doc = cx.editor.document(view.doc).unwrap();
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self.render_view(cx.editor, doc, view, area, surface, is_focused);
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