add bufferline wrapping

pull/8324/head
Adam Wierchoła 1 year ago
parent cbbeca6c52
commit 66482f854b

@ -592,8 +592,9 @@ impl EditorView {
Vec::new() Vec::new()
} }
/// Render bufferline at the top /// Render bufferline at the top. Returns height of the bufferline so
pub fn render_bufferline(editor: &Editor, viewport: Rect, surface: &mut Surface) { /// that the editor area can be clipped accordingly.
pub fn render_bufferline(editor: &Editor, viewport: Rect, surface: &mut Surface) -> u16 {
let scratch = PathBuf::from(SCRATCH_BUFFER_NAME); // default filename to use for scratch buffer let scratch = PathBuf::from(SCRATCH_BUFFER_NAME); // default filename to use for scratch buffer
surface.clear_with( surface.clear_with(
viewport, viewport,
@ -616,6 +617,8 @@ impl EditorView {
let mut x = viewport.x; let mut x = viewport.x;
let current_doc = view!(editor).doc; let current_doc = view!(editor).doc;
let mut y = viewport.y;
for doc in editor.documents() { for doc in editor.documents() {
let fname = doc let fname = doc
.path() .path()
@ -635,14 +638,14 @@ impl EditorView {
let used_width = viewport.x.saturating_sub(x); let used_width = viewport.x.saturating_sub(x);
let rem_width = surface.area.width.saturating_sub(used_width); let rem_width = surface.area.width.saturating_sub(used_width);
x = surface if x + text.len() as u16 >= surface.area.right() {
.set_stringn(x, viewport.y, text, rem_width as usize, style) x = 0;
.0; y = y + 1;
if x >= surface.area.right() {
break;
} }
x = surface.set_stringn(x, y, text, rem_width as usize, style).0;
} }
y + 1
} }
pub fn render_gutter<'d>( pub fn render_gutter<'d>(
@ -1487,19 +1490,20 @@ impl Component for EditorView {
_ => false, _ => false,
}; };
// -1 for commandline and -1 for bufferline // -1 for commandline
let mut editor_area = area.clip_bottom(1); let mut editor_area = area.clip_bottom(1);
if use_bufferline { if use_bufferline {
editor_area = editor_area.clip_top(1); // -1 or more for the bufferline
editor_area = editor_area.clip_top(Self::render_bufferline(
cx.editor,
area.with_height(1),
surface,
));
} }
// if the terminal size suddenly changed, we need to trigger a resize // if the terminal size suddenly changed, we need to trigger a resize
cx.editor.resize(editor_area); cx.editor.resize(editor_area);
if use_bufferline {
Self::render_bufferline(cx.editor, area.with_height(1), surface);
}
for (view, is_focused) in cx.editor.tree.views() { for (view, is_focused) in cx.editor.tree.views() {
let doc = cx.editor.document(view.doc).unwrap(); let doc = cx.editor.document(view.doc).unwrap();
self.render_view(cx.editor, doc, view, area, surface, is_focused); self.render_view(cx.editor, doc, view, area, surface, is_focused);

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