Fix panic when drawing at the edge of the screen. (#11737)

When pressing tab at the edge of the screen, Helix panics in debug mode
subtracting position.col - self.offset.col.

To correctly account for graphemes that are partially visible,
column_in_bounds takes a width and returns whether the whole range is
in bounds.

Co-authored-by: Rose Hogenson <rosehogenson@posteo.net>
pull/11748/head
rhogenson 2 months ago committed by GitHub
parent 8b1764d164
commit 73deabaa40
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194

@ -433,7 +433,7 @@ impl<'a> TextRenderer<'a> {
Grapheme::Newline => &self.newline,
};
let in_bounds = self.column_in_bounds(position.col + width - 1);
let in_bounds = self.column_in_bounds(position.col, width);
if in_bounds {
self.surface.set_string(
@ -452,7 +452,6 @@ impl<'a> TextRenderer<'a> {
);
self.surface.set_style(rect, style);
}
if *is_in_indent_area && !is_whitespace {
*last_indent_level = position.col;
*is_in_indent_area = false;
@ -461,8 +460,8 @@ impl<'a> TextRenderer<'a> {
width
}
pub fn column_in_bounds(&self, colum: usize) -> bool {
self.offset.col <= colum && colum < self.viewport.width as usize + self.offset.col
pub fn column_in_bounds(&self, colum: usize, width: usize) -> bool {
self.offset.col <= colum && colum + width <= self.offset.col + self.viewport.width as usize
}
/// Overlay indentation guides ontop of a rendered line

@ -164,7 +164,7 @@ impl Decoration for Cursor<'_> {
renderer: &mut TextRenderer,
grapheme: &FormattedGrapheme,
) -> usize {
if renderer.column_in_bounds(grapheme.visual_pos.col)
if renderer.column_in_bounds(grapheme.visual_pos.col, grapheme.width())
&& renderer.offset.row < grapheme.visual_pos.row
{
let position = grapheme.visual_pos - renderer.offset;

@ -98,7 +98,7 @@ impl Renderer<'_, '_> {
fn draw_eol_diagnostic(&mut self, diag: &Diagnostic, row: u16, col: usize) -> u16 {
let style = self.styles.severity_style(diag.severity());
let width = self.renderer.viewport.width;
if !self.renderer.column_in_bounds(col + 1) {
if !self.renderer.column_in_bounds(col + 1, 1) {
return 0;
}
let col = (col - self.renderer.offset.col) as u16;

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