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@ -33,6 +33,7 @@ use helix_view::{
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info::Info,
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info::Info,
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input::KeyEvent,
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input::KeyEvent,
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keyboard::KeyCode,
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keyboard::KeyCode,
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tree,
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view::View,
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view::View,
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Document, DocumentId, Editor, ViewId,
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Document, DocumentId, Editor, ViewId,
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};
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};
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@ -4080,35 +4081,35 @@ fn rotate_view(cx: &mut Context) {
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}
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}
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fn jump_view_right(cx: &mut Context) {
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fn jump_view_right(cx: &mut Context) {
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cx.editor.focus_right()
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cx.editor.focus_direction(tree::Direction::Right)
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}
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}
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fn jump_view_left(cx: &mut Context) {
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fn jump_view_left(cx: &mut Context) {
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cx.editor.focus_left()
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cx.editor.focus_direction(tree::Direction::Left)
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}
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}
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fn jump_view_up(cx: &mut Context) {
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fn jump_view_up(cx: &mut Context) {
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cx.editor.focus_up()
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cx.editor.focus_direction(tree::Direction::Up)
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}
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}
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fn jump_view_down(cx: &mut Context) {
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fn jump_view_down(cx: &mut Context) {
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cx.editor.focus_down()
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cx.editor.focus_direction(tree::Direction::Down)
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}
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}
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fn swap_view_right(cx: &mut Context) {
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fn swap_view_right(cx: &mut Context) {
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cx.editor.swap_right()
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cx.editor.swap_split_in_direction(tree::Direction::Right)
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}
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}
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fn swap_view_left(cx: &mut Context) {
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fn swap_view_left(cx: &mut Context) {
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cx.editor.swap_left()
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cx.editor.swap_split_in_direction(tree::Direction::Left)
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}
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}
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fn swap_view_up(cx: &mut Context) {
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fn swap_view_up(cx: &mut Context) {
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cx.editor.swap_up()
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cx.editor.swap_split_in_direction(tree::Direction::Up)
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}
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}
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fn swap_view_down(cx: &mut Context) {
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fn swap_view_down(cx: &mut Context) {
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cx.editor.swap_down()
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cx.editor.swap_split_in_direction(tree::Direction::Down)
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}
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}
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fn transpose_view(cx: &mut Context) {
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fn transpose_view(cx: &mut Context) {
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