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@ -12,25 +12,35 @@ use helix_view::editor::StatusLineElement as StatusLineElementID;
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use tui::buffer::Buffer as Surface;
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use tui::buffer::Buffer as Surface;
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use tui::text::{Span, Spans};
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use tui::text::{Span, Spans};
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/// A status line element contains the information about a component which can be displayed in the status line.
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struct StatusLineElement {
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/// The element
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pub text: String,
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/// The style to be used to render the element (this style will be merged with the base style).
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/// If not set, a default base style will be used.
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pub style: Option<Style>,
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}
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pub struct RenderContext<'a> {
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pub struct RenderContext<'a> {
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pub doc: &'a Document,
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pub doc: &'a Document,
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pub view: &'a View,
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pub view: &'a View,
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pub theme: &'a Theme,
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pub theme: &'a Theme,
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pub focused: bool,
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pub focused: bool,
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pub spinners: &'a ProgressSpinners,
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pub spinners: &'a ProgressSpinners,
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pub buffer: RenderBuffer<'a>,
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}
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impl<'a> RenderContext<'a> {
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pub fn new(
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doc: &'a Document,
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view: &'a View,
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theme: &'a Theme,
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focused: bool,
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spinners: &'a ProgressSpinners,
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) -> Self {
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RenderContext {
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doc,
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view,
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theme,
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focused,
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spinners,
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buffer: RenderBuffer::new(),
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}
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}
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}
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}
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struct RenderBuffer<'a> {
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pub struct RenderBuffer<'a> {
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pub left: Spans<'a>,
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pub left: Spans<'a>,
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pub center: Spans<'a>,
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pub center: Spans<'a>,
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pub right: Spans<'a>,
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pub right: Spans<'a>,
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@ -49,9 +59,12 @@ impl<'a> RenderBuffer<'a> {
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pub struct StatusLine;
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pub struct StatusLine;
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impl StatusLine {
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impl StatusLine {
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pub fn render(editor: &Editor, context: &RenderContext, viewport: Rect, surface: &mut Surface) {
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pub fn render(
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let mut buffer = RenderBuffer::new();
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editor: &Editor,
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context: &mut RenderContext,
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viewport: Rect,
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surface: &mut Surface,
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) {
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let base_style = if context.focused {
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let base_style = if context.focused {
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context.theme.get("ui.statusline")
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context.theme.get("ui.statusline")
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} else {
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} else {
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@ -60,119 +73,113 @@ impl StatusLine {
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surface.set_style(viewport.with_height(1), base_style);
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surface.set_style(viewport.with_height(1), base_style);
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let write_left = |context: &mut RenderContext, text, style| {
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Self::append(&mut context.buffer.left, text, &base_style, style)
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};
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let write_center = |context: &mut RenderContext, text, style| {
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Self::append(&mut context.buffer.center, text, &base_style, style)
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};
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let write_right = |context: &mut RenderContext, text, style| {
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Self::append(&mut context.buffer.right, text, &base_style, style)
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};
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// Left side of the status line.
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// Left side of the status line.
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for element_id in &editor.config().status_line.left {
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let config = &editor.config().status_line.left;
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let elements = Self::render_element(context, *element_id);
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for render in config.into_iter().map(|id| Self::get_render_function(*id)) {
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for element in elements {
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render(context, write_left);
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Self::append_left(&mut buffer, &base_style, element);
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}
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}
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}
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let element_ids = &editor.config().status_line.left;
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element_ids
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.into_iter()
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.map(|element_id| Self::get_render_function(*element_id))
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.for_each(|render| render(context, write_left));
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surface.set_spans(
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surface.set_spans(
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viewport.x,
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viewport.x,
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viewport.y,
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viewport.y,
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&buffer.left,
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&context.buffer.left,
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buffer.left.width() as u16,
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context.buffer.left.width() as u16,
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);
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);
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// Right side of the status line.
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// Right side of the status line.
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for element_id in &editor.config().status_line.right {
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let element_ids = &editor.config().status_line.right;
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let elements = Self::render_element(context, *element_id);
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element_ids
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for element in elements {
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.into_iter()
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Self::append_right(&mut buffer, &base_style, element);
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.map(|element_id| Self::get_render_function(*element_id))
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}
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.for_each(|render| render(context, write_right));
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}
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surface.set_spans(
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surface.set_spans(
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viewport.x + viewport.width.saturating_sub(buffer.right.width() as u16),
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viewport.x
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+ viewport
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.width
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.saturating_sub(context.buffer.right.width() as u16),
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viewport.y,
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viewport.y,
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&buffer.right,
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&context.buffer.right,
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buffer.right.width() as u16,
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context.buffer.right.width() as u16,
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);
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);
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// Center of the status line.
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// Center of the status line.
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for element_id in &editor.config().status_line.center {
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let element_ids = &editor.config().status_line.center;
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let elements = Self::render_element(context, *element_id);
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element_ids
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for element in elements {
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.into_iter()
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Self::append_center(&mut buffer, &base_style, element);
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.map(|element_id| Self::get_render_function(*element_id))
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}
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.for_each(|render| render(context, write_center));
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}
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// Width of the empty space between the left and center area and between the center and right area.
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// Width of the empty space between the left and center area and between the center and right area.
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let spacing = 1u16;
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let spacing = 1u16;
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let edge_width = buffer.left.width().max(buffer.right.width()) as u16;
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let edge_width = context
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.buffer
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.left
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.width()
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.max(context.buffer.right.width()) as u16;
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let center_max_width = viewport.width - (2 * edge_width + 2 * spacing);
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let center_max_width = viewport.width - (2 * edge_width + 2 * spacing);
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let center_width = center_max_width.min(buffer.center.width() as u16);
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let center_width = center_max_width.min(context.buffer.center.width() as u16);
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surface.set_spans(
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surface.set_spans(
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viewport.x + viewport.width / 2 - center_width / 2,
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viewport.x + viewport.width / 2 - center_width / 2,
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viewport.y,
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viewport.y,
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&buffer.center,
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&context.buffer.center,
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center_width,
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center_width,
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);
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);
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}
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}
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fn append_left(buffer: &mut RenderBuffer, base_style: &Style, element: StatusLineElement) {
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fn append(buffer: &mut Spans, text: String, base_style: &Style, style: Option<Style>) {
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buffer.left.0.push(Span::styled(
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buffer.0.push(Span::styled(
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element.text,
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text,
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element
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style.map_or(*base_style, |s| (*base_style).patch(s)),
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.style
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.map_or(*base_style, |s| (*base_style).patch(s)),
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));
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}
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fn append_center(buffer: &mut RenderBuffer, base_style: &Style, element: StatusLineElement) {
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buffer.center.0.push(Span::styled(
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element.text,
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element
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.style
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.map_or(*base_style, |s| (*base_style).patch(s)),
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));
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));
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}
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}
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fn append_right(buffer: &mut RenderBuffer, base_style: &Style, element: StatusLineElement) {
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fn get_render_function<F>(element_id: StatusLineElementID) -> impl Fn(&mut RenderContext, F)
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buffer.right.0.push(Span::styled(
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where
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element.text,
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F: Fn(&mut RenderContext, String, Option<Style>) + Copy,
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element
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{
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.style
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.map_or(*base_style, |s| (*base_style).patch(s)),
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));
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}
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fn render_element(
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context: &RenderContext,
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element_id: StatusLineElementID,
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) -> Vec<StatusLineElement> {
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match element_id {
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match element_id {
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helix_view::editor::StatusLineElement::Mode => vec![Self::render_mode(context)],
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helix_view::editor::StatusLineElement::Mode => Self::render_mode,
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helix_view::editor::StatusLineElement::Spinner => {
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helix_view::editor::StatusLineElement::Spinner => Self::render_lsp_spinner,
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vec![Self::render_lsp_spinner(context)]
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helix_view::editor::StatusLineElement::FileName => Self::render_file_name,
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}
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helix_view::editor::StatusLineElement::FileEncoding => Self::render_file_encoding,
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helix_view::editor::StatusLineElement::FileName => {
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helix_view::editor::StatusLineElement::FileType => Self::render_file_type,
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vec![Self::render_file_name(context)]
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helix_view::editor::StatusLineElement::Diagnostics => Self::render_diagnostics,
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}
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helix_view::editor::StatusLineElement::Selections => Self::render_selections,
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helix_view::editor::StatusLineElement::FileEncoding => {
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helix_view::editor::StatusLineElement::Position => Self::render_position,
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Self::render_file_encoding(context).map_or(Vec::with_capacity(0), |e| vec![e])
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}
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helix_view::editor::StatusLineElement::FileType => {
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vec![Self::render_file_type(context)]
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}
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helix_view::editor::StatusLineElement::Diagnostics => Self::render_diagnostics(context),
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helix_view::editor::StatusLineElement::Selections => {
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vec![Self::render_selections(context)]
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}
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helix_view::editor::StatusLineElement::Position => vec![Self::render_position(context)],
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}
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}
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}
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}
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fn render_mode(context: &RenderContext) -> StatusLineElement {
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fn render_mode<F>(context: &mut RenderContext, write: F)
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where
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F: Fn(&mut RenderContext, String, Option<Style>) + Copy,
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{
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let visible = context.focused;
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let visible = context.focused;
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return StatusLineElement {
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text: format!(
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write(
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context,
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format!(
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" {} ",
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" {} ",
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match context.doc.mode() {
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match context.doc.mode() {
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Mode::Insert if visible => "INS",
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Mode::Insert if visible => "INS",
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@ -182,13 +189,17 @@ impl StatusLine {
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_ => " ",
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_ => " ",
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}
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}
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),
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),
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style: None,
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None,
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};
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);
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}
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}
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fn render_lsp_spinner(context: &RenderContext) -> StatusLineElement {
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fn render_lsp_spinner<F>(context: &mut RenderContext, write: F)
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return StatusLineElement {
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where
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text: format!(
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F: Fn(&mut RenderContext, String, Option<Style>) + Copy,
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{
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write(
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context,
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format!(
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" {} ",
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" {} ",
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context
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context
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.doc
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.doc
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@ -200,96 +211,87 @@ impl StatusLine {
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// Even if there's no spinner; reserve its space to avoid elements frequently shifting.
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// Even if there's no spinner; reserve its space to avoid elements frequently shifting.
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.unwrap_or(" ")
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.unwrap_or(" ")
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),
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),
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style: None,
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None,
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};
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);
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}
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}
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fn render_diagnostics(context: &RenderContext) -> Vec<StatusLineElement> {
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fn render_diagnostics<F>(context: &mut RenderContext, write: F)
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// 2 diagnostics types, each consisting of 2 elements (state + count)
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where
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let mut elements: Vec<StatusLineElement> = Vec::with_capacity(4);
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F: Fn(&mut RenderContext, String, Option<Style>) + Copy,
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{
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let diags = context
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let (warnings, errors) =
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.doc
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context
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.diagnostics()
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.doc
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.iter()
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.diagnostics()
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.fold((0, 0), |mut counts, diag| {
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.iter()
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use helix_core::diagnostic::Severity;
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.fold((0, 0), |mut counts, diag| {
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match diag.severity {
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use helix_core::diagnostic::Severity;
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Some(Severity::Warning) => counts.0 += 1,
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match diag.severity {
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Some(Severity::Error) | None => counts.1 += 1,
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Some(Severity::Warning) => counts.0 += 1,
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_ => {}
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|
Some(Severity::Error) | None => counts.1 += 1,
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}
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_ => {}
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counts
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}
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});
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counts
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let (warnings, errors) = diags;
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});
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for i in 0..2 {
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if warnings > 0 {
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let (count, state_element, count_element) = match i {
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Self::render_diagnostics_warning_state(context, write);
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0 => (
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Self::render_diagnostics_warning_count(context, warnings, write);
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|
warnings,
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Self::render_diagnostics_warning_state(context),
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Self::render_diagnostics_warning_count(context, warnings),
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),
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1 => (
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errors,
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Self::render_diagnostics_error_state(context),
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Self::render_diagnostics_error_count(context, errors),
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),
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|
_ => unreachable!(),
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};
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|
if count > 0 {
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|
elements.push(state_element);
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|
elements.push(count_element);
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}
|
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|
}
|
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|
}
|
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|
|
|
|
|
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|
elements
|
|
|
|
if errors > 0 {
|
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|
|
|
|
|
|
Self::render_diagnostics_error_state(context, write);
|
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|
|
|
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|
|
Self::render_diagnostics_error_count(context, errors, write);
|
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|
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|
}
|
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|
|
}
|
|
|
|
}
|
|
|
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|
|
|
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|
|
|
fn render_diagnostics_warning_state(context: &RenderContext) -> StatusLineElement {
|
|
|
|
fn render_diagnostics_warning_state<F>(context: &mut RenderContext, write: F)
|
|
|
|
StatusLineElement {
|
|
|
|
where
|
|
|
|
text: "●".to_string(),
|
|
|
|
F: Fn(&mut RenderContext, String, Option<Style>) + Copy,
|
|
|
|
style: Some(context.theme.get("warning")),
|
|
|
|
{
|
|
|
|
}
|
|
|
|
write(context, "●".to_string(), Some(context.theme.get("warning")));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
fn render_diagnostics_warning_count(
|
|
|
|
fn render_diagnostics_warning_count<F>(
|
|
|
|
_context: &RenderContext,
|
|
|
|
context: &mut RenderContext,
|
|
|
|
warning_count: usize,
|
|
|
|
warning_count: usize,
|
|
|
|
) -> StatusLineElement {
|
|
|
|
write: F,
|
|
|
|
StatusLineElement {
|
|
|
|
) where
|
|
|
|
text: format!(" {} ", warning_count),
|
|
|
|
F: Fn(&mut RenderContext, String, Option<Style>) + Copy,
|
|
|
|
style: None,
|
|
|
|
{
|
|
|
|
}
|
|
|
|
write(context, format!(" {} ", warning_count), None);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
fn render_diagnostics_error_state(context: &RenderContext) -> StatusLineElement {
|
|
|
|
fn render_diagnostics_error_state<F>(context: &mut RenderContext, write: F)
|
|
|
|
StatusLineElement {
|
|
|
|
where
|
|
|
|
text: "●".to_string(),
|
|
|
|
F: Fn(&mut RenderContext, String, Option<Style>) + Copy,
|
|
|
|
style: Some(context.theme.get("error")),
|
|
|
|
{
|
|
|
|
}
|
|
|
|
write(context, "●".to_string(), Some(context.theme.get("error")));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
fn render_diagnostics_error_count(
|
|
|
|
fn render_diagnostics_error_count<F>(context: &mut RenderContext, error_count: usize, write: F)
|
|
|
|
_context: &RenderContext,
|
|
|
|
where
|
|
|
|
error_count: usize,
|
|
|
|
F: Fn(&mut RenderContext, String, Option<Style>) + Copy,
|
|
|
|
) -> StatusLineElement {
|
|
|
|
{
|
|
|
|
StatusLineElement {
|
|
|
|
write(context, format!(" {} ", error_count), None);
|
|
|
|
text: format!(" {} ", error_count),
|
|
|
|
|
|
|
|
style: None,
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
fn render_selections(context: &RenderContext) -> StatusLineElement {
|
|
|
|
fn render_selections<F>(context: &mut RenderContext, write: F)
|
|
|
|
|
|
|
|
where
|
|
|
|
|
|
|
|
F: Fn(&mut RenderContext, String, Option<Style>) + Copy,
|
|
|
|
|
|
|
|
{
|
|
|
|
let count = context.doc.selection(context.view.id).len();
|
|
|
|
let count = context.doc.selection(context.view.id).len();
|
|
|
|
StatusLineElement {
|
|
|
|
write(
|
|
|
|
text: format!(" {} sel{} ", count, if count == 1 { "" } else { "s" }),
|
|
|
|
context,
|
|
|
|
style: None,
|
|
|
|
format!(" {} sel{} ", count, if count == 1 { "" } else { "s" }),
|
|
|
|
}
|
|
|
|
None,
|
|
|
|
|
|
|
|
);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
fn render_position(context: &RenderContext) -> StatusLineElement {
|
|
|
|
fn render_position<F>(context: &mut RenderContext, write: F)
|
|
|
|
|
|
|
|
where
|
|
|
|
|
|
|
|
F: Fn(&mut RenderContext, String, Option<Style>) + Copy,
|
|
|
|
|
|
|
|
{
|
|
|
|
let position = coords_at_pos(
|
|
|
|
let position = coords_at_pos(
|
|
|
|
context.doc.text().slice(..),
|
|
|
|
context.doc.text().slice(..),
|
|
|
|
context
|
|
|
|
context
|
|
|
@ -299,35 +301,37 @@ impl StatusLine {
|
|
|
|
.cursor(context.doc.text().slice(..)),
|
|
|
|
.cursor(context.doc.text().slice(..)),
|
|
|
|
);
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
|
|
return StatusLineElement {
|
|
|
|
write(
|
|
|
|
text: format!(" {}:{} ", position.row + 1, position.col + 1),
|
|
|
|
context,
|
|
|
|
style: None,
|
|
|
|
format!(" {}:{} ", position.row + 1, position.col + 1),
|
|
|
|
};
|
|
|
|
None,
|
|
|
|
|
|
|
|
);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
fn render_file_encoding(context: &RenderContext) -> Option<StatusLineElement> {
|
|
|
|
fn render_file_encoding<F>(context: &mut RenderContext, write: F)
|
|
|
|
|
|
|
|
where
|
|
|
|
|
|
|
|
F: Fn(&mut RenderContext, String, Option<Style>) + Copy,
|
|
|
|
|
|
|
|
{
|
|
|
|
let enc = context.doc.encoding();
|
|
|
|
let enc = context.doc.encoding();
|
|
|
|
|
|
|
|
|
|
|
|
if enc != encoding::UTF_8 {
|
|
|
|
if enc != encoding::UTF_8 {
|
|
|
|
Some(StatusLineElement {
|
|
|
|
write(context, format!(" {} ", enc.name()), None);
|
|
|
|
text: format!(" {} ", enc.name()),
|
|
|
|
|
|
|
|
style: None,
|
|
|
|
|
|
|
|
})
|
|
|
|
|
|
|
|
} else {
|
|
|
|
|
|
|
|
None
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
fn render_file_type(context: &RenderContext) -> StatusLineElement {
|
|
|
|
fn render_file_type<F>(context: &mut RenderContext, write: F)
|
|
|
|
|
|
|
|
where
|
|
|
|
|
|
|
|
F: Fn(&mut RenderContext, String, Option<Style>) + Copy,
|
|
|
|
|
|
|
|
{
|
|
|
|
let file_type = context.doc.language_id().unwrap_or("text");
|
|
|
|
let file_type = context.doc.language_id().unwrap_or("text");
|
|
|
|
|
|
|
|
|
|
|
|
StatusLineElement {
|
|
|
|
write(context, format!(" {} ", file_type), None);
|
|
|
|
text: format!(" {} ", file_type),
|
|
|
|
|
|
|
|
style: None,
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
fn render_file_name(context: &RenderContext) -> StatusLineElement {
|
|
|
|
fn render_file_name<F>(context: &mut RenderContext, write: F)
|
|
|
|
|
|
|
|
where
|
|
|
|
|
|
|
|
F: Fn(&mut RenderContext, String, Option<Style>) + Copy,
|
|
|
|
|
|
|
|
{
|
|
|
|
let title = {
|
|
|
|
let title = {
|
|
|
|
let rel_path = context.doc.relative_path();
|
|
|
|
let rel_path = context.doc.relative_path();
|
|
|
|
let path = rel_path
|
|
|
|
let path = rel_path
|
|
|
@ -341,9 +345,6 @@ impl StatusLine {
|
|
|
|
)
|
|
|
|
)
|
|
|
|
};
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
StatusLineElement {
|
|
|
|
write(context, title, None);
|
|
|
|
text: title,
|
|
|
|
|
|
|
|
style: None,
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|