@ -15,6 +15,8 @@ use helix_view::{
Editor ,
Editor ,
} ;
} ;
const MIN_HEIGHT : u16 = 4 ;
// TODO: share logic with Menu, it's essentially Popup(render_fn), but render fn needs to return
// TODO: share logic with Menu, it's essentially Popup(render_fn), but render fn needs to return
// a width/height hint. maybe Popup(Box<Component>)
// a width/height hint. maybe Popup(Box<Component>)
@ -22,11 +24,9 @@ pub struct Popup<T: Component> {
contents : T ,
contents : T ,
position : Option < Position > ,
position : Option < Position > ,
margin : Margin ,
margin : Margin ,
size : ( u16 , u16 ) ,
child_size : ( u16 , u16 ) ,
area : Rect ,
area : Rect ,
position_bias : Open ,
position_bias : Open ,
scroll : usize ,
scroll _half_pages : usize ,
auto_close : bool ,
auto_close : bool ,
ignore_escape_key : bool ,
ignore_escape_key : bool ,
id : & ' static str ,
id : & ' static str ,
@ -39,11 +39,9 @@ impl<T: Component> Popup<T> {
contents ,
contents ,
position : None ,
position : None ,
margin : Margin ::none ( ) ,
margin : Margin ::none ( ) ,
size : ( 0 , 0 ) ,
position_bias : Open ::Below ,
position_bias : Open ::Below ,
child_size : ( 0 , 0 ) ,
area : Rect ::new ( 0 , 0 , 0 , 0 ) ,
area : Rect ::new ( 0 , 0 , 0 , 0 ) ,
scroll : 0 ,
scroll _half_pages : 0 ,
auto_close : false ,
auto_close : false ,
ignore_escape_key : false ,
ignore_escape_key : false ,
id ,
id ,
@ -95,15 +93,43 @@ impl<T: Component> Popup<T> {
self
self
}
}
/// Calculate the position where the popup should be rendered and return the coordinates of the
pub fn scroll_half_page_down ( & mut self ) {
/// top left corner.
self . scroll_half_pages + = 1 ;
pub fn get_rel_position ( & mut self , viewport : Rect , editor : & Editor ) -> ( u16 , u16 ) {
}
pub fn scroll_half_page_up ( & mut self ) {
self . scroll_half_pages = self . scroll_half_pages . saturating_sub ( 1 ) ;
}
/// Toggles the Popup's scrollbar.
/// Consider disabling the scrollbar in case the child
/// already has its own.
pub fn with_scrollbar ( mut self , enable_scrollbar : bool ) -> Self {
self . has_scrollbar = enable_scrollbar ;
self
}
pub fn contents ( & self ) -> & T {
& self . contents
}
pub fn contents_mut ( & mut self ) -> & mut T {
& mut self . contents
}
pub fn area ( & mut self , viewport : Rect , editor : & Editor ) -> Rect {
// trigger required_size so we recalculate if the child changed
let ( width , height ) = self
. required_size ( ( viewport . width , viewport . height ) )
. expect ( "Component needs required_size implemented in order to be embedded in a popup" ) ;
let width = width . min ( viewport . width ) ;
let height = height . min ( viewport . height . saturating_sub ( 2 ) ) ; // add some spacing in the viewport
let position = self
let position = self
. position
. position
. get_or_insert_with ( | | editor . cursor ( ) . 0. unwrap_or_default ( ) ) ;
. get_or_insert_with ( | | editor . cursor ( ) . 0. unwrap_or_default ( ) ) ;
let ( width , height ) = self . size ;
// if there's a orientation preference, use that
// if there's a orientation preference, use that
// if we're on the top part of the screen, do below
// if we're on the top part of the screen, do below
// if we're on the bottom part, do above
// if we're on the bottom part, do above
@ -115,8 +141,8 @@ impl<T: Component> Popup<T> {
rel_x = rel_x . saturating_sub ( ( rel_x + width ) . saturating_sub ( viewport . width ) ) ;
rel_x = rel_x . saturating_sub ( ( rel_x + width ) . saturating_sub ( viewport . width ) ) ;
}
}
let can_put_below = viewport . height > rel_y + height ;
let can_put_below = viewport . height > rel_y + MIN_HEIGHT ;
let can_put_above = rel_y . checked_sub ( height ) . is_some ( ) ;
let can_put_above = rel_y . checked_sub ( MIN_HEIGHT ) . is_some ( ) ;
let final_pos = match self . position_bias {
let final_pos = match self . position_bias {
Open ::Below = > match can_put_below {
Open ::Below = > match can_put_below {
true = > Open ::Below ,
true = > Open ::Below ,
@ -128,61 +154,19 @@ impl<T: Component> Popup<T> {
} ,
} ,
} ;
} ;
rel_y = match final_pos {
match final_pos {
Open ::Above = > rel_y . saturating_sub ( height ) ,
Open ::Above = > {
Open ::Below = > rel_y + 1 ,
rel_y = rel_y . saturating_sub ( height ) ;
} ;
Rect ::new ( rel_x , rel_y , width , position . row as u16 - rel_y )
}
( rel_x , rel_y )
Open ::Below = > {
}
rel_y + = 1 ;
let y_max = viewport . bottom ( ) . min ( height + rel_y ) ;
pub fn get_size ( & self ) -> ( u16 , u16 ) {
Rect ::new ( rel_x , rel_y , width , y_max - rel_y )
( self . size . 0 , self . size . 1 )
}
}
pub fn scroll ( & mut self , offset : usize , direction : bool ) {
if direction {
let max_offset = self . child_size . 1. saturating_sub ( self . size . 1 ) ;
self . scroll = ( self . scroll + offset ) . min ( max_offset as usize ) ;
} else {
self . scroll = self . scroll . saturating_sub ( offset ) ;
}
}
}
}
pub fn scroll_half_page_down ( & mut self ) {
self . scroll ( self . size . 1 as usize / 2 , true )
}
pub fn scroll_half_page_up ( & mut self ) {
self . scroll ( self . size . 1 as usize / 2 , false )
}
/// Toggles the Popup's scrollbar.
/// Consider disabling the scrollbar in case the child
/// already has its own.
pub fn with_scrollbar ( mut self , enable_scrollbar : bool ) -> Self {
self . has_scrollbar = enable_scrollbar ;
self
}
pub fn contents ( & self ) -> & T {
& self . contents
}
pub fn contents_mut ( & mut self ) -> & mut T {
& mut self . contents
}
pub fn area ( & mut self , viewport : Rect , editor : & Editor ) -> Rect {
// trigger required_size so we recalculate if the child changed
self . required_size ( ( viewport . width , viewport . height ) ) ;
let ( rel_x , rel_y ) = self . get_rel_position ( viewport , editor ) ;
// clip to viewport
viewport . intersection ( Rect ::new ( rel_x , rel_y , self . size . 0 , self . size . 1 ) )
}
fn handle_mouse_event (
fn handle_mouse_event (
& mut self ,
& mut self ,
& MouseEvent {
& MouseEvent {
@ -266,38 +250,41 @@ impl<T: Component> Component for Popup<T> {
// tab/enter/ctrl-k or whatever will confirm the selection/ ctrl-n/ctrl-p for scroll.
// tab/enter/ctrl-k or whatever will confirm the selection/ ctrl-n/ctrl-p for scroll.
}
}
fn required_size ( & mut self , viewport: ( u16 , u16 ) ) -> Option < ( u16 , u16 ) > {
fn required_size ( & mut self , _ viewport: ( u16 , u16 ) ) -> Option < ( u16 , u16 ) > {
let max_width = 120. min ( viewport . 0 ) ;
const MAX_WIDTH : u16 = 120 ;
let max_height = 26. min ( viewport . 1. saturating_sub ( 2 ) ) ; // add some spacing in the viewport
const MAX_HEIGHT : u16 = 26 ;
let inner = Rect ::new ( 0 , 0 , max_width, max_height ) . inner ( & self . margin ) ;
let inner = Rect ::new ( 0 , 0 , MAX_WIDTH, MAX_HEIGHT ) . inner ( & self . margin ) ;
let ( width , height ) = self
let ( width , height ) = self
. contents
. contents
. required_size ( ( inner . width , inner . height ) )
. required_size ( ( inner . width , inner . height ) )
. expect ( "Component needs required_size implemented in order to be embedded in a popup" ) ;
. expect ( "Component needs required_size implemented in order to be embedded in a popup" ) ;
self . child_size = ( width , height ) ;
let size = (
self . size = (
( width + self . margin . width ( ) ) . min ( MAX_WIDTH ) ,
( width + self . margin . width ( ) ) . min ( max_width ) ,
( height + self . margin . height ( ) ) . min ( MAX_HEIGHT ) ,
( height + self . margin . height ( ) ) . min ( max_height ) ,
) ;
) ;
Some ( self . size )
Some ( size )
}
}
fn render ( & mut self , viewport : Rect , surface : & mut Surface , cx : & mut Context ) {
fn render ( & mut self , viewport : Rect , surface : & mut Surface , cx : & mut Context ) {
let area = self . area ( viewport , cx . editor ) ;
let area = self . area ( viewport , cx . editor ) ;
self . area = area ;
self . area = area ;
// required_size() calculates the popup size without taking account of self.position
let child_size = self
// so we need to correct the popup height to correctly calculate the scroll
. contents
self . size . 1 = area . height ;
. required_size ( ( area . width , area . height ) )
. expect ( "Component needs required_size implemented in order to be embedded in a popup" ) ;
// re-clamp scroll offset
let max_offset = child_size . 1. saturating_sub ( area . height ) as usize ;
let max_offset = self . child_size . 1. saturating_sub ( self . size . 1 ) ;
let half_page_size = ( area . height / 2 ) as usize ;
self . scroll = self . scroll . min ( max_offset as usize ) ;
let scroll = max_offset . min ( self . scroll_half_pages * half_page_size ) ;
cx . scroll = Some ( self . scroll ) ;
if half_page_size > 0 {
self . scroll_half_pages = scroll / half_page_size ;
}
cx . scroll = Some ( scroll ) ;
// clear area
// clear area
let background = cx . editor . theme . get ( "ui.popup" ) ;
let background = cx . editor . theme . get ( "ui.popup" ) ;
@ -325,9 +312,8 @@ impl<T: Component> Component for Popup<T> {
// render scrollbar if contents do not fit
// render scrollbar if contents do not fit
if self . has_scrollbar {
if self . has_scrollbar {
let win_height = ( inner . height as usize ) . saturating_sub ( 2 * border ) ;
let win_height = ( inner . height as usize ) . saturating_sub ( 2 * border ) ;
let len = ( self . child_size . 1 as usize ) . saturating_sub ( 2 * border ) ;
let len = ( child_size . 1 as usize ) . saturating_sub ( 2 * border ) ;
let fits = len < = win_height ;
let fits = len < = win_height ;
let scroll = self . scroll ;
let scroll_style = cx . editor . theme . get ( "ui.menu.scroll" ) ;
let scroll_style = cx . editor . theme . get ( "ui.menu.scroll" ) ;
const fn div_ceil ( a : usize , b : usize ) -> usize {
const fn div_ceil ( a : usize , b : usize ) -> usize {