# TODO: would need a very dim color, between selection-ui and background.. it could work of primary selection has a tinge of color to it (purple-selection), but without that, it would make it even harder to see the selection
# TODO: would need a very dim color, between selection-ui and background.. it could work of primary selection has a tinge of color to it (purple-selection), but without that, it would make it even harder to see the selection
'ui.statusline'={fg="purple-pleasant",bg="bg-ui",modifiers=["dim"]}# Status line. and tab bar
'ui.statusline'={fg="purple-pleasant",bg="bg-ui",modifiers=["dim"]}# Status line. and tab bar
# NOTE: matches line numbers
# NOTE: matches line numbers
# 'ui.statusline.separator' = '|' # not working..? don't think i'd need anyway, seems cleaner without it..
'ui.statusline.inactive'={fg="gray-stone",bg="bg-ui",modifiers=[]}# Status line in unfocused windows.
'ui.statusline.inactive'={fg="gray-stone",bg="bg-ui",modifiers=[]}# Status line in unfocused windows.
# seems very dim.., likely inherited, but i don't know how to uninherit it.., i do prefer it to be different from the text used for comments though.. so it's not bad..
# seems very dim.., likely inherited, but i don't know how to uninherit it.., i do prefer it to be different from the text used for comments though.. so it's not bad..
"ui.picker.header"={modifiers=["bold"]}# TODO: TEST: i found this in another config, no clue yet..
"ui.picker.header"={modifiers=["bold"]}# TODO: TEST: i found this in another config, no clue yet..
@ -226,6 +244,7 @@
'variable.other'={fg="white-stone"}# from aura..
'variable.other'={fg="white-stone"}# from aura..
# fallback
# fallback
'variable.other.member'={fg="pink-dimmer"}# Fields of composite data types (e.g. structs, unions)., @callback in elixir, serialized data fields (like this config file..)
'variable.other.member'={fg="pink-dimmer"}# Fields of composite data types (e.g. structs, unions)., @callback in elixir, serialized data fields (like this config file..)
# 'variable.other.member.private' # only for ECMAScript-based languages
# TODO: decide white-stone vs pink vs another color, and remember to turn down punctuation down a notch in hotness; would be nice to create a slightly tinged color, like noctis's white-sea-tinge
# TODO: decide white-stone vs pink vs another color, and remember to turn down punctuation down a notch in hotness; would be nice to create a slightly tinged color, like noctis's white-sea-tinge
'label'={fg="purple"}# Loop labels in rust.
'label'={fg="purple"}# Loop labels in rust.
@ -235,15 +254,14 @@
'punctuation.delimiter'={fg="pink-hot",modifiers=["bold"]}# Commas and colons.
'punctuation.delimiter'={fg="pink-hot",modifiers=["bold"]}# Commas and colons.
# pink-hotter is slightly too annoying..
# pink-hotter is slightly too annoying..
'punctuation.bracket'={fg="pink-dimmer",modifiers=["bold"]}# Parentheses, angle brackets, etc.
'punctuation.bracket'={fg="pink-dimmer",modifiers=["bold"]}# Parentheses, angle brackets, etc.
'punctuation.special'={fg="orange-bright",modifiers=["bold"]}# no clue..
# TODO: could use a cascading shades of purple here, between purple and purple-darker of operator, darkest on the outside, yet it's also nice to have it consistent..
# TODO: could use a cascading shades of purple here, between purple and purple-darker of operator, darkest on the outside, yet it's also nice to have it consistent..
# shows up as a little red dash, so blinking actually works well here!
# shows up as a little red dash, so blinking actually works well here!
'diff.delta'={fg="orange"}# Modifications.
'diff.delta'={fg="orange"}# Modifications.
'diff.delta.moved'={fg="blue-aqua"}# Renamed or moved files / changes.
'diff.delta.moved'={fg="blue-aqua"}# Renamed or moved files / changes.
'diff.delta.conflict'={fg="orange"}
# could dim.. but i also quite like how clear it is.. especially without the line numbers. BUG: dim doesn't seem to work..
# could dim.. but i also quite like how clear it is.. especially without the line numbers. BUG: dim doesn't seem to work..
# slow_blink is fun, but epilepsy-inducing, lol
# slow_blink is fun, but epilepsy-inducing, lol.. at least they blink at the same time!
# TODO: TEST: blinking on deletions, is it too distracting..?
# not sure where you'd see diff.delta.moved..
# not sure where you'd see diff.delta.moved..
@ -366,7 +388,7 @@ gold = "#ffd800" # a nice, shiny bolded gold used for punctuation, was "yellow",
purple-darker="#6f60ea"# this purple is slightly darker than aura's, used for cascading keywords, but seems to match vs-code's aura better??
purple-darker="#6f60ea"# this purple is slightly darker than aura's, used for cascading keywords, but seems to match vs-code's aura better??
white-sea-tinged="#b1cace"# has a tinge of green in it.., pleasant tho
white-sea-tinged="#b1cace"# has a tinge of green in it.., pleasant tho
orange-bright="#e4b782"# looks fantastic in noctis, fit for the sea theme, like a clown-fish, but too bright :(
orange-bright="#e4b782"# looks fantastic in noctis, fit for the sea theme, like a clown-fish, but too bright :(
green-dark ="#5b858b"# mainly for comments/background text, was "gray"
green-sea-darker="#5b858b"# was mainly used for comments/background text in noctis, was "gray", it's very readable but rather less saturated compared to the other colors.. TODO: a very good, unused reading color, not bad for atoms..
# red = "#e34e1b" # an ugly red.. only good for errors.. using aura's instead, though they seem the same..
# red = "#e34e1b" # an ugly red.. only good for errors.. using aura's instead, though they seem the same..
blue-green="#19a2b7"# TODO: quite hideous toxic aqua green... currently using for namespaces, as i don't have anymore colors.. just feels too saturated. it's closest to tokyonight's aqua, but dimmer
blue-green="#19a2b7"# TODO: quite hideous toxic aqua green... currently using for namespaces, as i don't have anymore colors.. just feels too saturated. it's closest to tokyonight's aqua, but dimmer