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@ -237,7 +237,7 @@ impl Editor {
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Mode::Insert => "INS",
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Mode::Normal => "NOR",
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Mode::Goto => "GOTO",
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Mode::Command => "COM", // command mode i guess
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Mode::Prompt => "PRO", // prompt?
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};
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// statusline
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self.surface.set_style(
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@ -252,9 +252,14 @@ impl Editor {
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use tui::backend::Backend;
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let view = self.view.as_ref().unwrap();
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// render buffer text
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let buffer_string = &self.prompt.buffer;
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self.surface
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.set_string(2, self.size.1 - 1, buffer_string, text_color);
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let buffer_string;
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if view.state.mode == Mode::Prompt {
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buffer_string = &self.prompt.buffer;
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self.surface
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.set_string(1, self.size.1 - 1, buffer_string, text_color);
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} else {
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buffer_string = &String::from("");
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}
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// TODO: theres probably a better place for this
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self.terminal
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@ -272,8 +277,8 @@ impl Editor {
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Mode::Insert => write!(stdout, "\x1B[6 q"),
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mode => write!(stdout, "\x1B[2 q"),
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};
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if view.state.mode() == Mode::Command {
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pos = Position::new(self.size.0 as usize, 2 + self.prompt.buffer.len());
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if view.state.mode() == Mode::Prompt {
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pos = Position::new(self.size.0 as usize, 1 + self.prompt.buffer.len());
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} else {
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if let Some(path) = view.state.path() {
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self.surface
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@ -341,16 +346,8 @@ impl Editor {
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}
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view.ensure_cursor_in_view();
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}
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Mode::Command => {
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if let Some(command) = keymap[&Mode::Command].get(&keys) {
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command(view, 1);
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} else if let KeyEvent {
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code: KeyCode::Char(c),
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..
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} = event
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{
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commands::insert_char_prompt(&mut self.prompt, c)
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}
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Mode::Prompt => {
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self.prompt.handle_keyevent(event, view);
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}
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mode => {
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if let Some(command) = keymap[&mode].get(&keys) {
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