Undo tree draft.

We keep a tree of transactions. This allows for persistent undo by
simply serializing the changesets.
pull/4/head
Blaž Hrastnik 4 years ago
parent 9a73d3f1b9
commit fd311fb8ad

@ -0,0 +1,127 @@
use crate::{ChangeSet, Rope, State, Transaction};
/// Undo-tree style history store.
pub struct History {
revisions: Vec<Revision>,
cursor: usize,
//
}
#[derive(Debug)]
struct Revision {
// prev: usize,
parent: usize,
/// The transaction to revert to previous state.
revert: Transaction,
// selection before, selection after?
}
impl Default for History {
fn default() -> Self {
// Add a dummy root revision with empty transaction
Self {
revisions: vec![Revision {
parent: 0,
revert: Transaction::from(ChangeSet::new(&Rope::new())),
}],
cursor: 0,
}
}
}
impl History {
pub fn commit_revision(&mut self, transaction: &Transaction, original: &State) {
// TODO: store both directions
// TODO: could store a single set if deletes also stored the text they delete
let revert = transaction.invert(original);
let new_cursor = self.revisions.len();
self.revisions.push(Revision {
parent: self.cursor,
revert,
});
self.cursor = new_cursor;
// TODO: child tracking too?
}
#[inline]
pub fn at_root(&self) -> bool {
self.cursor == 0
}
pub fn undo(&mut self, state: &mut State) {
if self.at_root() {
// We're at the root of undo, nothing to do.
return;
}
let current_revision = &self.revisions[self.cursor];
// unimplemented!("{:?}", revision);
// unimplemented!("{:?}", state.doc().len_chars());
// TODO: pass the return value through?
let success = current_revision.revert.apply(state);
if !success {
panic!("Failed to apply undo!");
}
self.cursor = current_revision.parent;
}
pub fn redo(&mut self, state: &mut State) {
let current_revision = &self.revisions[self.cursor];
// TODO: pick the latest child
// if !success {
// panic!("Failed to apply undo!");
// }
unimplemented!()
}
}
#[cfg(test)]
mod test {
use super::*;
#[test]
fn test_undo_redo() {
let mut history = History::default();
let doc = Rope::from("hello");
let mut state = State::new(doc);
let transaction1 =
Transaction::change(&state, vec![(5, 5, Some(" world!".into()))].into_iter());
// Need to commit before applying!
history.commit_revision(&transaction1, &state);
transaction1.apply(&mut state);
assert_eq!("hello world!", state.doc());
// ---
let transaction2 =
Transaction::change(&state, vec![(6, 11, Some("世界".into()))].into_iter());
// Need to commit before applying!
history.commit_revision(&transaction2, &state);
transaction2.apply(&mut state);
assert_eq!("hello 世界!", state.doc());
// ---
history.undo(&mut state);
assert_eq!("hello world!", state.doc());
history.redo(&mut state);
assert_eq!("hello 世界!", state.doc());
history.undo(&mut state);
history.undo(&mut state);
assert_eq!("hello", state.doc());
// undo at root is a no-op
history.undo(&mut state);
assert_eq!("hello", state.doc());
}
}

@ -1,5 +1,6 @@
#![allow(unused)]
pub mod graphemes;
mod history;
pub mod macros;
mod position;
pub mod selection;
@ -19,6 +20,7 @@ pub use selection::Range;
pub use selection::Selection;
pub use syntax::Syntax;
pub use history::History;
pub use state::State;
pub use transaction::{Assoc, Change, ChangeSet, Transaction};

@ -48,8 +48,8 @@ impl State {
doc,
selection: Selection::single(0, 0),
mode: Mode::Normal,
syntax: None,
restore_cursor: false,
syntax: None,
}
}

@ -338,7 +338,7 @@ impl ChangeSet {
/// Transaction represents a single undoable unit of changes. Several changes can be grouped into
/// a single transaction.
#[derive(Clone)]
#[derive(Debug, Clone)]
pub struct Transaction {
/// Changes made to the buffer.
pub(crate) changes: ChangeSet,

@ -417,3 +417,15 @@ pub fn delete_char_forward(view: &mut View, count: usize) {
transaction.apply(&mut view.state);
// TODO: need to store into history if successful
}
// Undo / Redo
pub fn undo(view: &mut View, _count: usize) {
view.history.undo(&mut view.state);
// TODO: each command should simply return a Option<transaction>, then the higher level handles storing it?
}
pub fn redo(view: &mut View, _count: usize) {
view.history.redo(&mut view.state);
}

@ -145,6 +145,8 @@ pub fn default() -> Keymaps {
vec![key!('c')] => commands::change_selection,
vec![key!('s')] => commands::split_selection_on_newline,
vec![key!(';')] => commands::collapse_selection,
vec![key!('u')] => commands::undo,
vec![shift!('U')] => commands::redo,
vec![Key {
code: KeyCode::Esc,
modifiers: Modifiers::NONE

@ -5,12 +5,13 @@ use std::{borrow::Cow, path::PathBuf};
use crate::theme::Theme;
use helix_core::{
graphemes::{grapheme_width, RopeGraphemes},
Position, RopeSlice, State,
History, Position, RopeSlice, State,
};
use tui::layout::Rect;
pub struct View {
pub state: State,
pub history: History,
pub first_line: usize,
pub size: (u16, u16),
pub theme: Theme, // TODO: share one instance
@ -26,6 +27,7 @@ impl View {
first_line: 0,
size, // TODO: pass in from term
theme,
history: History::default(),
};
Ok(view)

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