* inject language based on file extension
Nodes can now be captured with "injection.filename". If this capture
contains a valid file extension known to Helix, then the content will
be highlighted as that language.
* inject language by shebang
Nodes can now be captured with "injection.shebang". If this capture
contains a valid shebang line known to Helix, then the content will
be highlighted as the language the shebang calls for.
* add documentation for language injection
* nix: fix highlights
The `@` is now highlighted properly on either side of the function arg.
Also, extending the phases with `buildPhase = prev.buildPhase + ''''`
is now highlighted properly.
Fix highlighting of `''$` style escapes (requires tree-sitter-nix bump)
Fix `inherit` highlighting.
* simplify injection_for_match
Split out injection pair logic into its own method to make the overall
flow easier to follow.
Also transform the top-level function into a method on a
HighlightConfiguration.
* markdown: add shebang injection query
This picks up changes to the `editor.mouse` option at runtime - either
through `:set-option` or `:config-reload`. When the value changes, we
tell the terminal to enable or disable mouse capture sequences.
* Fix crash on opening from suspend state (#6725)
* Fix code style
* revert using of the imperative code style. Add panic if couldn't set terminal raw mode
* remove redundant import of core::panic macros
* small refactoring
* Fix#6669: Theme preview doesn't return theme to normal when delete name with Alt-Backspace
* Fix#6669: Return theme preview to normal theme for all remaining keybinds that change the promt text
The current implementation didn't reload the theme if no no theme was
explicitly configured (so the default theme was used). This commit
brings `refresh_theme` in line with the initialization code.
Add new theme highlight keys, for setting the colour of the breakpoint
character and the current line at which execution has been paused at.
The two new keys are `ui.highlight.frameline` and `ui.debug.breakpoint`.
Highlight according to those keys, both the line at which debugging
is paused at and the breakpoint indicator.
Add an indicator for the current line at which execution is paused
at, themed by the `ui.debug.active` theme scope. Update various themes
to showcase how the new functionality works.
Better icons are dependent on #2869, and as such will be handled in the
future, once it lands.
Closes: #5952
Signed-off-by: Filip Dutescu <filip.dutescu@gmail.com>
While scrolling (with the `scroll`) command scrolloff was calculated
slightly differently than in `ensure_cursor_in_view` which could cause
the cursor to get stuck while scrolling
Virtual text lines (either caused by softwrapped inlay hints that take
multiple or line annotations) currently block scrolling downwards.
if the visual offset passed to char_idx_at_visual_offset or
visual_offset_from_block is within a virtual text line then the char
position before the virtual text and a visual offset are returned.
We previously ignored that visual offset and as a result the cursor
would be stuck at the start of the virtual text. This commit fixes
that by simply moving the cursor to the next char (so past the virtual
text) if this visual offset is non-zero
The current test DSL currently has no way to express being at the end of
a line, save for putting an explicit LF or CRLF inside the `#[|]#`. The
problem with this approach is that it can add unintended extra new lines
if used in conjunction with raw strings, which insert newlines for you.
This is a simple attempt to mitigate this problem. If there is an
explicit newline character at the end of the selection, and then it
is immediately followed by the same newline character at the right end
of the selection, this following newline is removed. This way, one can
express a cursor at the end of a line explicitly.