* inject language based on file extension
Nodes can now be captured with "injection.filename". If this capture
contains a valid file extension known to Helix, then the content will
be highlighted as that language.
* inject language by shebang
Nodes can now be captured with "injection.shebang". If this capture
contains a valid shebang line known to Helix, then the content will
be highlighted as the language the shebang calls for.
* add documentation for language injection
* nix: fix highlights
The `@` is now highlighted properly on either side of the function arg.
Also, extending the phases with `buildPhase = prev.buildPhase + ''''`
is now highlighted properly.
Fix highlighting of `''$` style escapes (requires tree-sitter-nix bump)
Fix `inherit` highlighting.
* simplify injection_for_match
Split out injection pair logic into its own method to make the overall
flow easier to follow.
Also transform the top-level function into a method on a
HighlightConfiguration.
* markdown: add shebang injection query
* Change Odin grammar to `ap29600/tree-sitter-odin`
The previously adopted grammar, `MineBill/tree-sitter-odin`, is unmaintained and mentions my repository as an alternative source.
* update queries
* docgen
* fix queries
* Update runtime/queries/odin/highlights.scm
Co-authored-by: Michael Davis <mcarsondavis@gmail.com>
* remove `ERROR` query for `odin`
* track the latest rev in `ap29600/tree-sitter-odin`
* runtime/queries/odin/highlights.scm: update rune highlight class
Co-authored-by: Michael Davis <mcarsondavis@gmail.com>
---------
Co-authored-by: Michael Davis <mcarsondavis@gmail.com>
Gopkg.toml was used by dep, Go's original dependency management tool.
It was an experiment that culminated in official and built-in support
for Go modules in mid 2018, and dep was deprecated and archived
in mid 2020 per https://github.com/golang/go/issues/38158.
Now, in 2023, Gopkg.toml files are incredibly rare in actively developed
Go projects, as people use go.mod with Go modules instead.
While here, also add go.work as a root file, since that is used by
Go module workspaces, added in Go 1.18 in early 2022.
gopls or commands like `go build` work inside either go.work or go.mod.
These two root files are the same ones used by gopls integrations with
other editors like vim or neovim.
Unlike other languages, in Go, switches themselves are not indented;
it's just each case body which is indented by one level:
switch foo {
case "bar":
baz()
}
As such, we shouldn't `@indent` for type_switch_statement nor
expression_switch_statement, as otherwise inserted lines show up as:
switch foo {
// inserted with "o"
case "bar":
// inserted with "o"
baz()
}
With the fix, the inserted lines are indented properly:
switch foo {
// inserted with "o"
case "bar":
// inserted with "o"
baz()
}
I also verified that indentation on selects similarly works well.
Thanks to Triton171 for helping with this fix.
This picks up changes to the `editor.mouse` option at runtime - either
through `:set-option` or `:config-reload`. When the value changes, we
tell the terminal to enable or disable mouse capture sequences.
`roots` doesn't support wildcards. As such this root is dropped, and `cabal.project` is added, which is probably the best we can do for Cabal-based projects for now.