Ported over from 61365dfbf3 in the `gui` branch. This will allow
adding our own events, most notably an idle timer event (useful
for adding debounced input in [dynamic pickers][1] used by interactive
global search and workspace symbols).
[1]: https://github.com/helix-editor/helix/pull/3110
Co-authored-by: Blaž Hrastnik <blaz@mxxn.io>
* Fix tab highlight when tab is partially visible
* Make it style based, and not truncation based
Dealing with truncating is a mess, especially when it comes to wide
unicode graphemes. This way it should work no matter what.
* Inline style calculation into branches
* Fix incorrect indent guide styling
Before the indent guides on top of whitespace inherited the theme
from them. Now they do not.
* Fix dark_plus theme indent_guides
* Use whitespace style as fallback for indent-guide
* Fix dark_plus theme indent_guides
* Move indent_guide style patching out of loop
* add statusline element to display file line endings
* run cargo fmt --all
* change the word *ending* from plural to singular
* support for the unicode-lines feature flag
* Add lsp signature help
* Do not move signature help popup on multiple triggers
* Highlight current parameter in signature help
* Auto close signature help
* Position signature help above to not block completion
* Update signature help on backspace/insert mode delete
* Add lsp.auto-signature-help config option
* Add serde default annotation for LspConfig
* Show LSP inactive message only if signature help is invoked manually
* Do not assume valid signature help response from LSP
Malformed LSP responses are common, and these should not crash the
editor.
* Check signature help capability before sending request
* Reuse Open enum for PositionBias in popup
* Close signature popup and exit insert mode on escape
* Add config to control signature help docs display
* Use new Margin api in signature help
* Invoke signature help on changing to insert mode
* feat(statusline): add the file type (language id) to the status line
* refactor(statusline): move the statusline implementation into an own struct
* refactor(statusline): split the statusline implementation into different functions
* refactor(statusline): Append elements using a consistent API
This is a preparation for the configurability which is about to be
implemented.
* refactor(statusline): implement render_diagnostics()
This avoid cluttering the render() function and will simplify
configurability.
* feat(statusline): make the status line configurable
* refactor(statusline): make clippy happy
* refactor(statusline): avoid intermediate StatusLineObject
Use a more functional approach to obtain render functions and write to
the buffers, and avoid an intermediate StatusLineElement object.
* fix(statusline): avoid rendering the left elements twice
* refactor(statusline): make clippy happy again
* refactor(statusline): rename `buffer` into `parts`
* refactor(statusline): ensure the match is exhaustive
* fix(statusline): avoid an overflow when calculating the maximal center width
* chore(statusline): Describe the statusline configurability in the book
* chore(statusline): Correct and add documentation
* refactor(statusline): refactor some code following the code review
Avoid very small helper functions for the diagnositcs and inline them
instead.
Rename the config field `status_line` to `statusline` to remain
consistent with `bufferline`.
* chore(statusline): adjust documentation following the config field refactoring
* revert(statusline): revert regression introduced by c0a1870
* chore(statusline): slight adjustment in the configuration documentation
* feat(statusline): integrate changes from #2676 after rebasing
* refactor(statusline): remove the StatusLine struct
Because none of the functions need `Self` and all of them are in an own
file, there is no explicit need for the struct.
* fix(statusline): restore the configurability of color modes
The configuration was ignored after reintegrating the changes of #2676
in 8d28f95.
* fix(statusline): remove the spinner padding
* refactor(statusline): remove unnecessary format!()
Ctrl-based shortcuts are common in numerous applications.
This change:
- Adds Ctrl+{Left/Right/Backspace/Delete} for word-wise movement/deletion in prompt, picker, …
- Removes Alt-Left and Alt-Right in prompt, picker, …
- Adds Alt-Delete in insert mode for forward word deletion
In some terminals, Alt-Backspace might not work because it is ambigous.
See: https://github.com/helix-editor/helix/pull/2193#issuecomment-1105042501
Hence, Alt alternative is not removed.
* Refactor menu::Item to accomodate external state
Will be useful for storing editor state when reused by pickers.
* Add some type aliases for readability
* Reuse menu::Item trait in picker
This opens the way for merging the menu and picker code in the
future, since a picker is essentially a menu + prompt. More
excitingly, this change will also allow aligning items in the
picker, which would be useful (for example) in the command palette
for aligning the descriptions to the left and the keybinds to
the right in two separate columns.
The item formatting of each picker has been kept as is, even though
there is room for improvement now that we can format the data into
columns, since that is better tackled in a separate PR.
* Rename menu::Item::EditorData to Data
* Call and inline filter_text() in sort_text() completion
* Rename diagnostic picker's Item::Data
* Sort themes by score & then name
Previously the themes were appearing unordered after typing ':theme '.
This sorts them first by fuzzy score and then by name so that they
generally appear in a more ordered fashion in the initial list.
The sort by name does not really pay off when there is a score so an
alternative approach would be to sort by name if there is string to
fuzzy match against and otherwise sort by score.
I've lowercased the names as that avoids lower case & upper case letters
being sorted into separate groups. There might be a preferable approach
to that though.
* Sort language & files by score then name
And change to use sort_unstable_by instead of sort_unstable_by_key as it
allows us to avoid some allocations.
I don't fully understand the flow of the 'filename_impl' function but
this seems to deliver the desired results.
* Remove unnecessary reference
Co-authored-by: Michael Davis <mcarsondavis@gmail.com>
Co-authored-by: Michael Davis <mcarsondavis@gmail.com>
* Add mode specific styles
In similar vein to neovim's lualine and similar statusline packages this
allows helix users to style their mode based on which mode it is thus
making each mode more visually distinct at a glance
* Add an example based on rosepine
* Add editor.colors-mode config
* Document statusline mode styles
* Add workspace and document diagnostics picker
fixes#1891
* Fix some of @archseer's annotations
* Add From<&Spans> impl for String
* More descriptive parameter names.
* Adding From<Cow<str>> impls for Span and Spans
* Add new keymap entries to docs
* Avoid some clones
* Fix api change
* Update helix-term/src/application.rs
Co-authored-by: Bjorn Ove Hay Andersen <bjrnove@gmail.com>
* Fix a clippy hint
* Sort diagnostics first by URL and then by severity.
* Sort diagnostics first by URL and then by severity.
* Ignore missing lsp severity entries
* Add truncated filepath
* Typo
* Strip cwd from paths and use url-path without schema
* Make tests a doctest
* Better variable names
Co-authored-by: Falco Hirschenberger <falco.hirschenberger@itwm.fraunhofer.de>
Co-authored-by: Bjorn Ove Hay Andersen <bjrnove@gmail.com>
- Simplified match statements by destructuring MouseEvent struct
at the top and then matching on event.kind.
- Extracted out closures for calculating (1) position and view
of mouse click and (2) gutter coordinates and view of mouse click.
* Add single width left margin for completion popup
* Clear with ui.menu style before rendering menu
When rendering a completion popup, the popup component will clear
the area with ui.popup and then the menu component would draw over
it using a table component. We remove the left edge of the area
before passing it to the table component (so that it will be left
as padding), and the table component uses ui.menu as the style.
If ui.menu and ui.popup are different the left edge of the popup
will look different from the rest of the popup. We avoid this by
clearing the whole area with ui.menu in Menu::render
* check selection's visible width when copying on mouse click
Mouse-click-up copies the selection produced by dragging. The event
is ignored if the selection has a width of 1 though so you don't
copy when clicking rather than dragging. The current check copies
text when it has a visible width of 1 but is actually multiple
characters in the rope like a CRLF line-ending. With this change
we check the unicode width of the character(s) in the selection
rather than the range length, so clicking on a CRLF line-ending
does not copy.
* use range.fragment to simplify getting the primary selection width
The scrollbar length used to increase with more entries in the menu,
which was counter-intuitive to how scrollbars worked in most
applications. Turns out there was a typo in the floor division
implementation :)
The command palette previously used + as a delimiter for denoting
a single key in a key sequence, (like C+w). This was at odds with
how the statusline displayed them with pending keys (like <C-w>).
This patch changes the palette formatting to the statusline formatting
* Default rulers color to red
Currently if the theme a user is using doesn't have `ui.virtual.rulers`
set and they set up a ruler it just fails silently making it really hard
to figure out what went wrong. Did they set incorrectly set the ruler?
Are they using an outdated version of Helix that doesn't support rulers?
This happened to me today, I even switched to the default theme with
the assumption that maybe my theme just doesn't have the rulers setup
properly and it still didn't work.
Not sure if this is a good idea or not, feel free to suggest better
alternatives!
* Use builtin Style methods instead of Bevy style defaults
Co-authored-by: Michael Davis <mcarsondavis@gmail.com>
* Only default the style if there's no ui or ui.virtual
* Update themes style from ui.virtual to ui.virtual.whitespace
* Revert ui.virtual change in onelight theme
* Prefer unwrap_or_else
Co-authored-by: Michael Davis <mcarsondavis@gmail.com>
- Add file-picker.follow-symlinks configuration option (default is true), this
also controls if filename and directory completers follow symlinks.
- Update FilePicker to set editor error if opening a file fails, instead of
panicing.
Fix#1548Fix#2246
* feat(theme): add separate diagnostic colors
This commit adds separate diagnostic highlight colors for the different
types of LSP severities. If the severity type doesn't exist or is
unknown, we use some fallback coloring which was in use before this
commit.
Some initial color options were also added in the theme.toml
Resolves issue #2157
* feat(theme): add docs for new diagnostic options
* feat(theme): adjust defaults & reduce redundancy
- the different colors for different diagnostic severities are now
disabled in the default theme, instead diagnostics are just generally
underlined (as prior to the changes of this feature)
- the theme querying is now done once instead of every iteration in the
loop of processing every diagnostic message
* support insert register in prompt
* use next_char_handler instead of a flag
* Fix clippy issue
* show autoinfo when inserting register
* Revert "show autoinfo when inserting register"
This reverts commit 5488344de1.
* use completion instead of autoinfo
autoinfo is overlapped when using prompt
* recalculate_completion after inserting register
* Update helix-term/src/ui/prompt.rs
Co-authored-by: Ivan Tham <pickfire@riseup.net>
Co-authored-by: Ivan Tham <pickfire@riseup.net>
Allow tab-completion to continue when there is only a single, unambigous
completion target which is a directory. This allows e.g. nested directories
to be quickly drilled down just by hitting <tab> instead of first selecting
the completion then hitting <enter>.
When fiddling with paths in a :o prompt, one usually would want Ctrl-W to erase a path segment
rather than the whole path. This is how Ctrl-W works in e.g. (neo)vim out of the box.
During a single HighlightEvent::Source, the highlight spans do not
change and we can merge them into a single style at the beginning
of the event and use it instead of re-computing it for every grapheme
* Add runtime language configuration (#1794)
* Add set-language typable command to change the language of current buffer.
* Add completer for available language options.
* Update set-language to refresh language server as well
* Add language id based config lookup on `syntax::Loader`.
* Add `Document::set_language3` to set programming language based on language
id.
* Update `Editor::refresh_language_server` to try language detection only if
language is not already set.
* Remove language detection from Editor::refresh_language_server
* Move document language detection to where the scratch buffer is saved.
* Rename Document::set_language3 to Document::set_language_by_language_id.
* Remove unnecessary clone in completers::language
Currently, the picker's re-using a few bindings which are also present
in the prompt. This causes some editing behaviours to not function on
the picker.
**Ctrl + k** and **Ctrl + j**
This should kill till the end of the line on prompt, but is overridden
by the picker for scrolling. Since there are redundancies (`Ctrl + p`,
`Ctrl + n`), we can remove it from picker.
**Ctrl + f** and **Ctrl + b**
This are used by the prompt for back/forward movement. We could modify
it to be Ctrl + d and Ctrl + u, to match the `vim` behaviour.
This avoids costly conversions via byte_to_char (which are then
reversed back into bytes internally in Ropey).
Reduces time spent in slice/byte_to_char from ~24% to ~5%.
When the picker results output is empty, movement actions result in a panic:
```
thread 'main' panicked at 'attempt to calculate the remainder with a divisor of zero', helix-term/src/ui/picker.rs:420:31
note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace
```
This could be a no-op instead when the matches length is zero.
This is a rather large refactor that moves most of the code for
loading, fetching, and building grammars into a new helix-loader
module. This works well with the [[grammars]] syntax for
languages.toml defined earlier: we only have to depend on the types
for GrammarConfiguration in helix-loader and can leave all the
[[language]] entries for helix-core.
* add basic completion replay
* use transaction as the last completion
* completion replay only on trigger position
* cache changes in CompletionAction
Co-authored-by: Blaž Hrastnik <blaz@mxxn.io>
* Show infobox to hint textobjects with `mi` and `ma`
* Add note to infobox than any pair of characters will work too
The wording could probably be a little more clear, but I wanted to
keep it short but still accurate.
* Don't allocate a vec for the static help text
* Fix bug where `mi<esc>` would swallow next input and persist infobox
* Better help text for arbitrary pair matching in textobject selection
* Add way to add fake pending key data below status, use with `mi`/`ma`
This is a bit hacky as it makes use of global state which will end
up managed in multiple places, but has precedent in the way autoinfo
works. There should probably be a bigger refactor to handle this
kind of state better.
* Return early on anything other than `mi` and `ma` for autoinfo
* Remove "ascii" from help text with `mi` and `ma`
* Update helix-term/src/ui/editor.rs
Co-authored-by: Blaž Hrastnik <blaz@mxxn.io>
* Refactor file picker filetype filter logic to remove panic, make clearer
An unwrap was unneccesarily present due to a prior contribution of mine
which was before I had any understanding of error handling in Rust. I've
also swapped a match for an if let, as was originally suggested in the
original pull request adding filetype filtering, but was merged before I
could address.
* Add some comments to the file picker code for clarity
* Switch to expect instead of ignoring type def error
* ignore Enter keypress when menu has no selection
supersedes #1622
Builds on the work in #1285. I want to allow Enter to create a newline
when there is no selection in the autocomplete menu.
This occurs somewhat often when using LSP autocomplete in Elixir which
uses `do/end` blocks (and I set the autocomplete menu delay to 0 which
exacerbates the problem):
```elixir
defmodule MyModule do
def do_foo(x) do
x
end
def other_function(y) do|
end
```
Here the cursor is `|` in insert mode. The LSP suggests `do_foo` but I
want to create a newline. Hitting Enter currently closes the menu,
so I end up having to hit Enter twice when the module contains any
local with a `do` prefix, which can be inconsistent. With this change,
we ignore the Enter keypress to end up creating the newline in this case.
* pop compositor layer when ignoring Enter keypress
* move closing function out of consumed event result closure
* explicitly label close_fn as an 'Option<Callback>'
* Add Event::Used to use event callback without consuming
* Close popup if contents ignored event
* collect event results before executing callbacks
* don't add new result variant, use Ignored(..) instead
* break in match cases
* Make auto_close configurable
* fix merge
* auto close hover popups
* fix formatting
Some users (including myself) want to turn off filtering of files
prefixed with `.`, as they are often useful to edit. For example, `.env`
files, configuration for linters `.eslint.json` and the like.
* feat(commands): command palette
Add new command to display command pallete that can be used
to discover and execute available commands.
Fixes: https://github.com/helix-editor/helix/issues/559
* Make picker take the whole context, not just editor
* Bind command pallete
* Typable commands also in the palette
* Show key bindings for commands
* Fix tests, small refactor
* Refactor keymap mapping, fix typo
* Ignore sequence key bindings for now
* Apply suggestions
* Fix lint issues in tests
* Fix after rebase
Co-authored-by: Blaž Hrastnik <blaz@mxxn.io>
In order to implement this completer, the completion function needs to
be able to access the compositor's context (to allow it to get the
list of buffers currently open in the context's editor).
This code:
let start = ensure_grapheme_boundary_next(text, text.byte_to_char(start));
let end = ensure_grapheme_boundary_next(text, text.byte_to_char(end));
Would convert byte to char index, but then internally immediately convert back
to byte index, operate on it, then convert it to char index.
This change reduces the amount of time spent in ensure_grapheme_boundary from
29% to 2%.
* feat: Update settings at runtime
fix the clippy warning
* update the documentation
* use to_value instead of to_vec+from_value
* drop the equal
* remove an useless comment
* apply suggestion
* feat(ui): file encoding in statusline
Display file encoding in statusline if the encoding
isn't UTF-8.
* Re-export encoding_rs from core
From there it can be imported by other mods
that rely on it.