65febe0cf4
Here we separate the diagnostics by severity and then overlay the Vec of spans for each severity on top of the highlights. The error diagnostics end up overlaid on the warning diagnostics, which are overlaid on the hints, overlaid on info, overlaid on any other severity (default), then overlaid on the syntax highlights. This fixes two things: * Error diagnostics are now always visible when overlapped with other diagnostics. * Ghost text is eliminated. * Ghost text was caused by duplicate diagnostics at the EOF: overlaps within the merged `Vec<(usize, Range<usize>)>` violate assumptions in `helix_core::syntax::Merge`. * When we push a new range, we check it against the last range and merge the two if they overlap. This is safe because they both have the same severity and therefore highlight. The actual merge is skipped for any of these when they are empty, so this is very fast in practice. For some data, I threw together an FPS counter which renders as fast as possible and logs the renders per second. With no diagnostics, I see an FPS gain from this change from 868 FPS to 878 (+1.1%) on a release build on a Rust file. On an Erlang file with 12 error diagnostics and 6 warnings in view (233 errors and 66 warnings total), I see a decrease in average FPS from 795 to 790 (-0.6%) on a release build. |
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.cargo | 2 years ago | |
.github | 2 years ago | |
book | 2 years ago | |
contrib | 2 years ago | |
docs | 2 years ago | |
helix-core | 2 years ago | |
helix-dap | 2 years ago | |
helix-loader | 2 years ago | |
helix-lsp | 2 years ago | |
helix-term | 2 years ago | |
helix-tui | 2 years ago | |
helix-view | 2 years ago | |
runtime | 2 years ago | |
xtask | 2 years ago | |
.envrc | 3 years ago | |
.gitattributes | 2 years ago | |
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.ignore | 2 years ago | |
CHANGELOG.md | 2 years ago | |
Cargo.lock | 2 years ago | |
Cargo.toml | 2 years ago | |
LICENSE | 4 years ago | |
README.md | 2 years ago | |
VERSION | 2 years ago | |
base16_theme.toml | 2 years ago | |
default.nix | 2 years ago | |
flake.lock | 2 years ago | |
flake.nix | 2 years ago | |
grammars.nix | 2 years ago | |
languages.toml | 2 years ago | |
rust-toolchain.toml | 3 years ago | |
rustfmt.toml | 3 years ago | |
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README.md
Helix
A Kakoune / Neovim inspired editor, written in Rust.
The editing model is very heavily based on Kakoune; during development I found myself agreeing with most of Kakoune's design decisions.
For more information, see the website or documentation.
All shortcuts/keymaps can be found in the documentation on the website.
Features
- Vim-like modal editing
- Multiple selections
- Built-in language server support
- Smart, incremental syntax highlighting and code editing via tree-sitter
It's a terminal-based editor first, but I'd like to explore a custom renderer (similar to Emacs) in wgpu or skulpin.
Note: Only certain languages have indentation definitions at the moment. Check
runtime/queries/<lang>/
for indents.scm
.
Installation
Packages are available for various distributions (see Installation docs).
If you would like to build from source:
git clone https://github.com/helix-editor/helix
cd helix
cargo install --path helix-term
This will install the hx
binary to $HOME/.cargo/bin
and build tree-sitter grammars.
If you want to customize your languages.toml
config,
tree-sitter grammars may be manually fetched and built with hx --grammar fetch
and hx --grammar build
.
Helix also needs its runtime files so make sure to copy/symlink the runtime/
directory into the
config directory (for example ~/.config/helix/runtime
on Linux/macOS, or %AppData%/helix/runtime
on Windows).
OS | Command |
---|---|
Windows (cmd.exe) | xcopy /e /i runtime %AppData%\helix\runtime |
Windows (PowerShell) | xcopy /e /i runtime $Env:AppData\helix\runtime |
Linux/macOS | ln -s $PWD/runtime ~/.config/helix/runtime |
This location can be overridden via the HELIX_RUNTIME
environment variable.
Packages already solve this for you by wrapping the hx
binary with a wrapper
that sets the variable to the install dir.
NOTE: running via cargo also doesn't require setting explicit
HELIX_RUNTIME
path, it will automatically detect theruntime
directory in the project root.
In order to use LSP features like auto-complete, you will need to install the appropriate Language Server for a language.
Adding Helix to your desktop environment
If installing from source, to use Helix in desktop environments that supports XDG desktop menu, including Gnome and KDE, copy the provided .desktop
file to the correct folder:
cp contrib/Helix.desktop ~/.local/share/applications
To use another terminal than the default, you will need to modify the .desktop
file. For example, to use kitty
:
sed -i "s|Exec=hx %F|Exec=kitty hx %F|g" ~/.local/share/applications/Helix.desktop
sed -i "s|Terminal=true|Terminal=false|g" ~/.local/share/applications/Helix.desktop
Please note: there is no icon for Helix yet, so the system default will be used.
MacOS
Helix can be installed on MacOS through homebrew:
brew install helix
Contributing
Contributing guidelines can be found here.
Getting help
Your question might already be answered on the FAQ.
Discuss the project on the community Matrix Space (make sure to join #helix-editor:matrix.org
if you're on a client that doesn't support Matrix Spaces yet).