update maps

add SFX layer
add collectible key
imgbot
Matthias 2 years ago
parent 63a3f10f0d
commit a68ad86112

@ -153,7 +153,7 @@
<SubTexture name="genericItem_color_152.png" x="467" y="406" width="85" height="100"/>
<SubTexture name="genericItem_color_153.png" x="553" y="1608" width="73" height="132"/>
<SubTexture name="genericItem_color_154.png" x="367" y="964" width="94" height="73"/>
<SubTexture name="genericItem_color_155.png" x="625" y="293" width="63" height="65"/>
<SubTexture name="key" x="625" y="293" width="63" height="65"/>
<SubTexture name="genericItem_color_156.png" x="550" y="1075" width="77" height="100"/>
<SubTexture name="genericItem_color_157.png" x="363" y="1942" width="98" height="102"/>
<SubTexture name="money" x="268" y="649" width="101" height="106"/>

@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.9" tiledversion="1.9.1" orientation="orthogonal" renderorder="right-down" width="64" height="64" tilewidth="64" tileheight="64" infinite="0" nextlayerid="12" nextobjectid="3">
<map version="1.9" tiledversion="1.9.1" orientation="orthogonal" renderorder="right-down" width="64" height="64" tilewidth="64" tileheight="64" infinite="0" nextlayerid="13" nextobjectid="9">
<properties>
<property name="description" value="15.04.2005"/>
<property name="id" type="int" value="1"/>
@ -497,6 +497,24 @@
<point/>
</object>
</objectgroup>
<objectgroup id="12" name="SFX">
<object id="6" x="1536" y="3008" width="384" height="704">
<properties>
<property name="ground" value="indoor"/>
</properties>
</object>
<object id="7" x="1984" y="3008" width="320" height="704">
<properties>
<property name="ground" value="indoor"/>
</properties>
</object>
<object id="8" x="1536" y="1792">
<properties>
<property name="ground" value="indoor"/>
</properties>
<polygon points="0,0 448,0 448,192 768,192 768,896 0,896"/>
</object>
</objectgroup>
<layer id="9" name="Z_Spawn" width="64" height="64" opacity="0.57">
<data encoding="csv">
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,

@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.9" tiledversion="1.9.1" orientation="orthogonal" renderorder="right-down" width="64" height="64" tilewidth="64" tileheight="64" infinite="0" nextlayerid="12" nextobjectid="5">
<map version="1.9" tiledversion="1.9.1" orientation="orthogonal" renderorder="right-down" width="64" height="64" tilewidth="64" tileheight="64" infinite="0" nextlayerid="13" nextobjectid="7">
<properties>
<property name="description" value="01.10.2001"/>
<property name="id" type="int" value="1"/>
@ -498,7 +498,13 @@
</properties>
</object>
</objectgroup>
<objectgroup id="11" name="Collectibles"/>
<objectgroup id="11" name="Collectibles">
<object id="5" x="2048" y="3264" width="64" height="64">
<properties>
<property name="item" value="key"/>
</properties>
</object>
</objectgroup>
<objectgroup id="8" name="Spawnpoints">
<object id="1" x="2081" y="2330">
<properties>
@ -507,6 +513,14 @@
<point/>
</object>
</objectgroup>
<objectgroup id="12" name="SFX">
<object id="6" x="1536" y="1792">
<properties>
<property name="ground" value="indoor"/>
</properties>
<polyline points="0,0 448,0 448,192 768,192 768,896 0,896 0,0"/>
</object>
</objectgroup>
<layer id="9" name="Z_Spawn" width="64" height="64" opacity="0.57">
<data encoding="csv">
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,

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