dap: Simplify a few more statements that could use the debugger macro

imgbot
Blaž Hrastnik 3 years ago
parent d8351d35ab
commit 60c86eff89

@ -124,10 +124,7 @@ fn thread_picker(
callback_fn(editor, &threads[0]); callback_fn(editor, &threads[0]);
return; return;
} }
let debugger = match &mut editor.debugger { let debugger = debugger!(editor);
Some(debugger) => debugger,
None => return,
};
let thread_states = debugger.thread_states.clone(); let thread_states = debugger.thread_states.clone();
let picker = FilePicker::new( let picker = FilePicker::new(
@ -535,10 +532,7 @@ pub fn dap_continue(cx: &mut Context) {
pub fn dap_pause(cx: &mut Context) { pub fn dap_pause(cx: &mut Context) {
thread_picker(cx, |editor, thread| { thread_picker(cx, |editor, thread| {
let debugger = match &mut editor.debugger { let debugger = debugger!(editor);
Some(debugger) => debugger,
None => return,
};
let request = debugger.pause(thread.id); let request = debugger.pause(thread.id);
// NOTE: we don't need to set active thread id here because DAP will emit a "stopped" event // NOTE: we don't need to set active thread id here because DAP will emit a "stopped" event
if let Err(e) = block_on(request) { if let Err(e) = block_on(request) {
@ -670,7 +664,7 @@ pub fn dap_enable_exceptions(cx: &mut Context) {
pub fn dap_disable_exceptions(cx: &mut Context) { pub fn dap_disable_exceptions(cx: &mut Context) {
let debugger = debugger!(cx.editor); let debugger = debugger!(cx.editor);
if let Err(e) = block_on(debugger.set_exception_breakpoints(vec![])) { if let Err(e) = block_on(debugger.set_exception_breakpoints(Vec::new())) {
cx.editor cx.editor
.set_error(format!("Failed to set up exception breakpoints: {}", e)); .set_error(format!("Failed to set up exception breakpoints: {}", e));
} }
@ -787,10 +781,7 @@ pub fn dap_switch_stack_frame(cx: &mut Context) {
frames, frames,
|frame| frame.name.clone().into(), // TODO: include thread_states in the label |frame| frame.name.clone().into(), // TODO: include thread_states in the label
move |cx, frame, _action| { move |cx, frame, _action| {
let debugger = match &mut cx.editor.debugger { let debugger = debugger!(cx.editor);
Some(debugger) => debugger,
None => return,
};
// TODO: this should be simpler to find // TODO: this should be simpler to find
let pos = debugger.stack_frames[&thread_id] let pos = debugger.stack_frames[&thread_id]
.iter() .iter()

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