Add `text` to language completer

change-detection
A-Walrus 2 years ago committed by Blaž Hrastnik
parent 01ee42bb14
commit cc47d3fb9d

@ -330,13 +330,19 @@ pub mod completers {
pub fn language(editor: &Editor, input: &str) -> Vec<Completion> { pub fn language(editor: &Editor, input: &str) -> Vec<Completion> {
let matcher = Matcher::default(); let matcher = Matcher::default();
let mut matches: Vec<_> = editor let text: String = "text".into();
let language_ids = editor
.syn_loader .syn_loader
.language_configs() .language_configs()
.filter_map(|config| { .map(|config| &config.language_id)
.chain(std::iter::once(&text));
let mut matches: Vec<_> = language_ids
.filter_map(|language_id| {
matcher matcher
.fuzzy_match(&config.language_id, input) .fuzzy_match(language_id, input)
.map(|score| (&config.language_id, score)) .map(|score| (language_id, score))
}) })
.collect(); .collect();

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