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@ -43,21 +43,26 @@ impl<T> EventCallback<T> {
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/// // ...
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/// // ...
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/// ```
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/// ```
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pub struct RichEventHandler {
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pub struct RichEventHandler {
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callbacks: HashMap<TypeId, Vec<Box<dyn Any + Send + Sync>>>,
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callbacks: HashMap<TypeId, Vec<Arc<dyn Any + Send + Sync>>>,
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}
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}
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impl RichEventHandler {
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impl RichEventHandler {
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/// Handles a generic event
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/// Handles a generic event
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async fn handle_event<T: 'static>(&self, ctx: &Context, value: T) {
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async fn handle_event<T: 'static + Send + Sync>(&self, ctx: Context, value: T) {
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if let Some(callbacks) = self.callbacks.get(&TypeId::of::<T>()) {
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let callbacks = self.callbacks.clone();
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for callback in callbacks {
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if let Some(cb) = callback.downcast_ref::<EventCallback<T>>() {
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tokio::spawn(async move {
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if let Err(e) = cb.run(ctx, &value).await {
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let value = value;
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log::error!("Error in event callback: {:?}", e);
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if let Some(callbacks) = callbacks.get(&TypeId::of::<T>()) {
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for callback in callbacks {
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if let Some(cb) = callback.downcast_ref::<EventCallback<T>>() {
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if let Err(e) = cb.run(&ctx, &value).await {
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log::error!("Error in event callback: {:?}", e);
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}
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}
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}
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}
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}
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}
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}
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}
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});
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}
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}
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pub fn add_event<T: 'static, F: 'static>(&mut self, cb: F) -> &mut Self
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pub fn add_event<T: 'static, F: 'static>(&mut self, cb: F) -> &mut Self
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@ -76,7 +81,7 @@ impl RichEventHandler {
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self.callbacks.insert(type_id, Vec::new());
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self.callbacks.insert(type_id, Vec::new());
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self.callbacks.get_mut(&type_id).unwrap()
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self.callbacks.get_mut(&type_id).unwrap()
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};
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};
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callbacks.push(Box::new(EventCallback {
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callbacks.push(Arc::new(EventCallback {
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inner: Arc::new(cb),
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inner: Arc::new(cb),
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}));
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}));
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@ -122,44 +127,44 @@ impl Default for RichEventHandler {
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impl RawEventHandler for RichEventHandler {
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impl RawEventHandler for RichEventHandler {
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async fn raw_event(&self, ctx: Context, event: Event) {
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async fn raw_event(&self, ctx: Context, event: Event) {
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match event {
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match event {
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Event::ChannelCreate(e) => self.handle_event(&ctx, e).await,
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Event::ChannelCreate(e) => self.handle_event(ctx, e).await,
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Event::ChannelDelete(e) => self.handle_event(&ctx, e).await,
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Event::ChannelDelete(e) => self.handle_event(ctx, e).await,
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Event::ChannelPinsUpdate(e) => self.handle_event(&ctx, e).await,
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Event::ChannelPinsUpdate(e) => self.handle_event(ctx, e).await,
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Event::ChannelUpdate(e) => self.handle_event(&ctx, e).await,
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Event::ChannelUpdate(e) => self.handle_event(ctx, e).await,
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Event::GuildBanAdd(e) => self.handle_event(&ctx, e).await,
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Event::GuildBanAdd(e) => self.handle_event(ctx, e).await,
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Event::GuildBanRemove(e) => self.handle_event(&ctx, e).await,
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Event::GuildBanRemove(e) => self.handle_event(ctx, e).await,
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Event::GuildCreate(e) => self.handle_event(&ctx, e).await,
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Event::GuildCreate(e) => self.handle_event(ctx, e).await,
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Event::GuildDelete(e) => self.handle_event(&ctx, e).await,
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Event::GuildDelete(e) => self.handle_event(ctx, e).await,
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Event::GuildEmojisUpdate(e) => self.handle_event(&ctx, e).await,
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Event::GuildEmojisUpdate(e) => self.handle_event(ctx, e).await,
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Event::GuildIntegrationsUpdate(e) => self.handle_event(&ctx, e).await,
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Event::GuildIntegrationsUpdate(e) => self.handle_event(ctx, e).await,
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Event::GuildMemberAdd(e) => self.handle_event(&ctx, e).await,
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Event::GuildMemberAdd(e) => self.handle_event(ctx, e).await,
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Event::GuildMemberRemove(e) => self.handle_event(&ctx, e).await,
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Event::GuildMemberRemove(e) => self.handle_event(ctx, e).await,
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Event::GuildMemberUpdate(e) => self.handle_event(&ctx, e).await,
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Event::GuildMemberUpdate(e) => self.handle_event(ctx, e).await,
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Event::GuildMembersChunk(e) => self.handle_event(&ctx, e).await,
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Event::GuildMembersChunk(e) => self.handle_event(ctx, e).await,
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Event::GuildRoleCreate(e) => self.handle_event(&ctx, e).await,
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Event::GuildRoleCreate(e) => self.handle_event(ctx, e).await,
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Event::GuildRoleDelete(e) => self.handle_event(&ctx, e).await,
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Event::GuildRoleDelete(e) => self.handle_event(ctx, e).await,
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Event::GuildRoleUpdate(e) => self.handle_event(&ctx, e).await,
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Event::GuildRoleUpdate(e) => self.handle_event(ctx, e).await,
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Event::GuildUnavailable(e) => self.handle_event(&ctx, e).await,
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Event::GuildUnavailable(e) => self.handle_event(ctx, e).await,
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Event::GuildUpdate(e) => self.handle_event(&ctx, e).await,
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Event::GuildUpdate(e) => self.handle_event(ctx, e).await,
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Event::InviteCreate(e) => self.handle_event(&ctx, e).await,
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Event::InviteCreate(e) => self.handle_event(ctx, e).await,
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Event::InviteDelete(e) => self.handle_event(&ctx, e).await,
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Event::InviteDelete(e) => self.handle_event(ctx, e).await,
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Event::MessageCreate(e) => self.handle_event(&ctx, e).await,
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Event::MessageCreate(e) => self.handle_event(ctx, e).await,
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Event::MessageDelete(e) => self.handle_event(&ctx, e).await,
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Event::MessageDelete(e) => self.handle_event(ctx, e).await,
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Event::MessageDeleteBulk(e) => self.handle_event(&ctx, e).await,
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Event::MessageDeleteBulk(e) => self.handle_event(ctx, e).await,
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Event::MessageUpdate(e) => self.handle_event(&ctx, e).await,
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Event::MessageUpdate(e) => self.handle_event(ctx, e).await,
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Event::PresenceUpdate(e) => self.handle_event(&ctx, e).await,
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Event::PresenceUpdate(e) => self.handle_event(ctx, e).await,
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Event::PresencesReplace(e) => self.handle_event(&ctx, e).await,
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Event::PresencesReplace(e) => self.handle_event(ctx, e).await,
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Event::ReactionAdd(e) => self.handle_event(&ctx, e).await,
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Event::ReactionAdd(e) => self.handle_event(ctx, e).await,
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Event::ReactionRemove(e) => self.handle_event(&ctx, e).await,
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Event::ReactionRemove(e) => self.handle_event(ctx, e).await,
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Event::ReactionRemoveAll(e) => self.handle_event(&ctx, e).await,
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Event::ReactionRemoveAll(e) => self.handle_event(ctx, e).await,
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Event::Ready(e) => self.handle_event(&ctx, e).await,
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Event::Ready(e) => self.handle_event(ctx, e).await,
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Event::Resumed(e) => self.handle_event(&ctx, e).await,
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Event::Resumed(e) => self.handle_event(ctx, e).await,
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Event::TypingStart(e) => self.handle_event(&ctx, e).await,
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Event::TypingStart(e) => self.handle_event(ctx, e).await,
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Event::UserUpdate(e) => self.handle_event(&ctx, e).await,
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Event::UserUpdate(e) => self.handle_event(ctx, e).await,
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Event::VoiceStateUpdate(e) => self.handle_event(&ctx, e).await,
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Event::VoiceStateUpdate(e) => self.handle_event(ctx, e).await,
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Event::VoiceServerUpdate(e) => self.handle_event(&ctx, e).await,
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Event::VoiceServerUpdate(e) => self.handle_event(ctx, e).await,
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Event::WebhookUpdate(e) => self.handle_event(&ctx, e).await,
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Event::WebhookUpdate(e) => self.handle_event(ctx, e).await,
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Event::Unknown(e) => self.handle_event(&ctx, e).await,
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Event::Unknown(e) => self.handle_event(ctx, e).await,
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_ => {}
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_ => {}
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}
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}
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}
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}
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