Matthias
|
3eab0e3730
|
Removed GameState
|
1 year ago |
Matthias
|
e7dfc8fa78
|
use Singleton SoundEngine instead of GameState
|
1 year ago |
Matthias
|
960577bcb1
|
Huge refactoring
|
2 years ago |
Matthias
|
7bd1cd6b5f
|
remove state from inventory
|
2 years ago |
trivernis
|
2d47d57039
|
Add victory condition check and screen
|
2 years ago |
Matthias
|
4d108068b3
|
add inventory check
items can only be used once
|
2 years ago |
Matthias
|
739cebf937
|
show dialog when door is closed
|
2 years ago |
trivernis
|
f768723d88
|
Add removal of collectible from map after collecting it
|
2 years ago |
trivernis
|
d977560644
|
Merge
|
2 years ago |
trivernis
|
451b202775
|
Merge remote-tracking branch 'origin/main'
# Conflicts:
# core/src/main/kotlin/com/last/commit/map/Collectible.kt
# core/src/main/kotlin/com/last/commit/map/TimeMap.kt
|
2 years ago |
trivernis
|
4afb0cd3fb
|
Add map state
|
2 years ago |
Matthias
|
d9081f5d83
|
add usable key
|
2 years ago |
trivernis
|
2a4820db24
|
Add grab sound effect
|
2 years ago |
trivernis
|
cf99f9b6f7
|
Add adding an item to the inventory when interacting with it
|
2 years ago |
trivernis
|
d23f0bdab0
|
Move grid and pixel position state to separate class
|
2 years ago |
Matthias
|
d5842be016
|
update interaction with doors/items
|
2 years ago |
Matthias
|
9e6bca542a
|
add collectibles to map
add highlighting when hovering collectibles
|
2 years ago |