Matthias
|
3eab0e3730
|
Removed GameState
|
1 year ago |
Matthias
|
e7dfc8fa78
|
use Singleton SoundEngine instead of GameState
|
1 year ago |
Matthias
|
960577bcb1
|
Huge refactoring
|
1 year ago |
Matthias
|
9711e28341
|
refactor spritesheet texture loader
|
1 year ago |
trivernis
|
5c834e82cb
|
Add introduction to story and keybindings
|
2 years ago |
trivernis
|
ca7ac1f5fd
|
Add teleport description
|
2 years ago |
trivernis
|
2d47d57039
|
Add victory condition check and screen
|
2 years ago |
Matthias
|
739cebf937
|
show dialog when door is closed
|
2 years ago |
Matthias
|
f6a7cfaafb
|
remove noisy logs
|
2 years ago |
trivernis
|
f768723d88
|
Add removal of collectible from map after collecting it
|
2 years ago |
trivernis
|
4afb0cd3fb
|
Add map state
|
2 years ago |
Matthias
|
77e664dd98
|
fix map loading
log map name when loading map
|
2 years ago |
MehdiAyadi
|
8175149540
|
fix stuff
|
2 years ago |
trivernis
|
3e7efc0fb7
|
Add rendering of collectables on the map
|
2 years ago |
trivernis
|
b04d982198
|
Add map descripton and fps counter
|
2 years ago |
trivernis
|
0404964b84
|
Add time travel sound
|
2 years ago |
trivernis
|
cf99f9b6f7
|
Add adding an item to the inventory when interacting with it
|
2 years ago |
trivernis
|
d23f0bdab0
|
Move grid and pixel position state to separate class
|
2 years ago |
Matthias
|
d5842be016
|
update interaction with doors/items
|
2 years ago |
Matthias
|
26cbf95526
|
update door handling
|
2 years ago |
Matthias
|
9e6bca542a
|
add collectibles to map
add highlighting when hovering collectibles
|
2 years ago |
Matthias
|
9128d8ca49
|
add teleport and random spawn
add random spawn map via config file
add teleport functionality by region on map
|
2 years ago |
Matthias
|
911b636530
|
Add playable example.
add wall collision
add interactable doors
|
2 years ago |